Difference between revisions of "PixelJunk Shooter Ultimate"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = PixelJunk Shooter Ultimate - cover.jpg | |cover = PixelJunk Shooter Ultimate - cover.jpg | ||
Line 13: | Line 12: | ||
|steam appid side = | |steam appid side = | ||
|gogcom page = | |gogcom page = | ||
− | |wikipedia = | + | |wikipedia = PixelJunk Shooter#Sequel |
|winehq = | |winehq = | ||
}} | }} | ||
Line 29: | Line 28: | ||
==Game data== | ==Game data== | ||
− | ===Configuration file | + | {{Image|PixelJunk Shooter Ultimate - general settings.png|General settings.}} |
+ | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{P|appdata}}/PJShooterUltimate/}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/row|Windows|{{P|appdata}}/PJShooterUltimate/}} | ||
{{Game data/row|Steam|{{P|steam}}/userdata/{{P|uid}}/332330/remote/}} | {{Game data/row|Steam|{{P|steam}}/userdata/{{P|uid}}/332330/remote/}} | ||
}} | }} | ||
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==Video settings== | ==Video settings== | ||
+ | {{Image|PixelJunk Shooter Ultimate - video settings.png|Video settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
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==Input settings== | ==Input settings== | ||
+ | {{Image|PixelJunk Shooter Ultimate - input settings.png|Input settings.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Despite supporting DS4 prompts out of the box, the game only support XInput controllers. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = xbox, dualshock |
|button prompts notes = | |button prompts notes = | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|PixelJunk Shooter Ultimate - audio settings.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Track and sound effects. |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
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{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
− | |local play players = | + | |local play players = 2 |
− | |local play modes = Co-op | + | |local play modes = Co-op, versus |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 2 |
− | |online play modes = | + | |online play modes = Versus |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
|dedicated = | |dedicated = |
Revision as of 21:20, 21 October 2015
Developers | |
---|---|
Double Eleven | |
Q-Games | |
Publishers | |
Double Eleven | |
Release dates | |
Windows | October 21, 2015 |
PixelJunk | |
---|---|
PixelJunk Eden | 2012 |
PixelJunk Monsters Ultimate | 2013 |
PixelJunk Shooter | 2013 |
PixelJunk Nom Nom Galaxy | 2015 |
PixelJunk Shooter Ultimate | 2015 |
PixelJunk Monsters 2 | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus |
||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 32-bit | 7, 8, 10 64-bit |
Processor (CPU) | Intel Core i5 CPU 760 @ 2.80GHz AMD Phenom II X6 1035T Processor @ 2.6GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 475 MB | |
Video card (GPU) | GeForce GTX 470 AMD Radeon HD 6770 DirectX 10 compatible | GeForce GTX 650 Radeon HD 7850 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/332330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (332330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.