Difference between revisions of "Pinstripe"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Armor Games}} | {{Infobox game/row/publisher|Armor Games}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity | + | {{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref>[https://madewith.unity.com/en/games/pinstripe Pinstripe | Made with Unity]</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 25, 2017}} | {{Infobox game/row/date|Windows|April 25, 2017}} | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 09:12, 18 December 2017
Developers | |
---|---|
Thomas Brush | |
Publishers | |
Armor Games | |
Engines | |
Unity 5[1] | |
Release dates | |
Windows | April 25, 2017 |
macOS (OS X) | April 25, 2017 |
Linux | April 25, 2017 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack | ||
Deluxe Fan Pack | Free |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
- It is recommended to make use of frame rate capping, as the game has no framerate limit in menus (gameplay limited to 200 FPS) and VSync is not available.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 1.7 GHz Dual-Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10.0 | |
Processor (CPU) | 1.7 GHz Dual-Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 615 MB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 (64-bit) | |
Processor (CPU) | 1.7 GHz Dual-Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon 4870 HD 512 MB of VRAM |
- The Linux version requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386, libstdc++6:i386, libx11-6:i386, libxau6:i386, libxcb1:i386, libxcursor1:i386, libxdmcp6:i386, libxext6:i386, libxfixes3:i386, libxinerama1:i386, libxrandr2:i386, libxrender1:i386, libglu1:i386 and dependencies.