Difference between revisions of "Outlast"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|%USERPROFILE%\My Documents\My Games\Outlast\OLGame\Config\}} |
}} | }} | ||
Line 59: | Line 59: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = true |
|gamesave manager notes= | |gamesave manager notes= | ||
}} | }} | ||
Line 159: | Line 159: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = See [[#Controller Remap|Controller Remap]] |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | }} | ||
+ | |||
+ | ===Controller Remap=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Manually edit controller mapping.}} | ||
+ | # Navigate to the {{File|{{P|game}}\OLGame\Config\}} and open {{File|DefaultInput.ini}}. | ||
+ | # Scroll right to the bottom where you will find a paragraph of text starting with <code>.GPBindingsC=</code> | ||
+ | # Edit <code>Command="xxxxx"</code> for each line/button in this paragraph to customize the controls to your liking, using the above paragraph starting with <code>.GPBindingsB=</code> as reference to the avaliable commands. | ||
+ | # Open the game, and change "Options>General>Controller Configuration" to "TYPE C" to use your custom layout. | ||
+ | |||
+ | '''Note''': Changing your controller layout in this fashion will also edit the shown controller map under "Options>General>Controller Configuration" for ease of use. | ||
}} | }} | ||
Revision as of 14:11, 13 February 2014
Developers | |
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Red Barrels | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 4, 2013 |
Key points
- 32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Thread containing multiple fixes
- Steam Community Discussions
Availability
Essential improvements
32-bit workaround
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238320/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238320/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
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Anti-aliasing (AA)
Instructions |
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High frame rate
Instructions |
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Input settings
Controller Remap
Instructions |
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Audio settings
Other information
Increase texture resolution
Instructions |
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Remove motion blur
Instructions |
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Disable Quick Time Events
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.2 GHz Dual Core CPU | 2.8 GHz Quad Core CPU |
System memory (RAM) | ||
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | NVIDIA GeForce 9800GTX ATI Radeon HD 3xxx series 512 MB of VRAM | NVIDIA GTX 460 ATI Radeon HD 6850 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/238320/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (238320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.