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Nightmare Reaper

From PCGamingWiki, the wiki about fixing PC games
Revision as of 16:36, 8 April 2020 by AemonyBot (talk | contribs) (Added to Category:GOG.com Enhancement Project)
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Nightmare Reaper
Nightmare Reaper cover
Developers
Blazing Bit Games
Engines
Unreal Engine 4
Release dates
Windows Early access
Nightmare Reaper on MobyGames

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MyProject\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1]

Save game data location

System Location
Windows
GOG.com <path-to-game>\MyProject\Content\Settings
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Display settings.
Display settings.
Quality settings.
Quality settings.

Template:Video settings

Multi-monitor

An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
The default Vert- scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios.
Attempting to force Hor+ scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen.
Change FOV scaling to Hor+ (Note: minor graphical glitches)[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

UI elements will float above the screen. See screenshot.

Input settings

General gameplay settings.
General gameplay settings.
Key/controller rebinding menu.
Key/controller rebinding menu.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 540M
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:cptmold on 2020-03-14
    Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.