Difference between revisions of "Nightmare Reaper"
From PCGamingWiki, the wiki about fixing PC games
(Added some information. A fix for Vert- scaling is included, but has been commented out as this method breaks the first person sprites' alignment on screen.) |
(Added screenshots and large amounts of Video settings information.) |
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Line 38: | Line 38: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|}} | {{Game data/saves|Windows|}} | ||
+ | {{Game data/saves|GOG.com|{{P|game}}\MyProject\Content\Settings}} | ||
}} | }} | ||
Line 59: | Line 60: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Nightmare Reaper - Display Settings.png|Display settings.}} | ||
+ | {{Image|Nightmare Reaper - Adv Display Settings.png|Quality settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 67: | Line 70: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = limited |
− | |multimonitor notes = | + | |multimonitor notes = Uses {{term|Vert-}} scaling, narrowing FOV greatly.<ref name="Vert- User Report">{{Refurl|url=https://steamcommunity.com/app/1051690/discussions/0/1747891953088231379/|title=32:9 Ultrawide very zoomed in :: Nightmare Reaper General Discussions (Steam)|date=2020-03-14}}</ref> Attempting to force {{term|Hor+}} scaling breaks the alignment of first person weapon sprites.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested with the GOG release by using the fix here: [[Maize#Multi-monitor]]}}</ref> See [[#Multi-monitor|Multi-monitor]]. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = Uses {{term|Vert-}} scaling by default.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.}}</ref> | + | |ultrawidescreen notes = Uses {{term|Vert-}} scaling by default.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.}}</ref> See [[#Multi-monitor|Multi-monitor]]. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 79: | Line 82: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
Line 93: | Line 96: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===[[Glossary:Multi-monitor|Multi-monitor]]=== | ||
+ | {{Image|Nightmare Reaper - Hor+ UI Issue.png|An example of the UI rendering issues caused by a higher-than-normal FOV in-game.}} | ||
+ | {{--}} The default {{term|Vert-}} scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios. | ||
+ | {{--}} Attempting to force {{term|Hor+}} scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen. | ||
+ | {{Fixbox|description=Change FOV scaling to {{term|Hor+}} (Note: minor graphical glitches)|ref=<ref name="Wasch's Maize fix">{{Refcheck|user=cptmold|date=2020-03-14|comment=Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{File|Engine.ini}}. | ||
+ | # Add the following lines to the end of the file: | ||
+ | |||
+ | <pre> | ||
+ | [/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | ||
+ | </pre> | ||
+ | '''Notes''' | ||
+ | {{--}}UI elements will float above the screen. See screenshot. | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Nightmare Reaper - Gameplay Settings.png|General gameplay settings.}} | ||
+ | {{Image|Nightmare Reaper - Keyboard Settings.png|Key/controller rebinding menu.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 160: | Line 181: | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Nightmare Reaper - Audio Settings.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
Line 165: | Line 187: | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = No real dialogue. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 210: | Line 232: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = |
Revision as of 21:56, 14 March 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Blazing Bit Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\MyProject\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
GOG.com | <path-to-game>\MyProject\Content\Settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Multi-monitor
- The default Vert- scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios.
- Attempting to force Hor+ scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen.
Change FOV scaling to Hor+ (Note: minor graphical glitches)[1] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 | Intel Core i7 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 540M | Nvidia GeForce GTX 670 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1051690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:cptmold on 2020-03-14
- Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.