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Difference between revisions of "Metal Gear Solid V: Ground Zeroes"

From PCGamingWiki, the wiki about fixing PC games
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==Issues resolved==
 
==Issues resolved==
 
===Enabling/Disabling Screen Filtering effects separately===
 
===Enabling/Disabling Screen Filtering effects separately===
{{ii}} Screen Filtering is a setting combination in MGS V GZ that controls - FXAA, Bloom, Depth of Field and Screen Space Reflections.
+
{{ii}} Screen Filtering is a setting combination in Ground Zeroes that controls - FXAA, Bloom, Depth of Field and Screen Space Reflections.
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit Screen Filtering options
 
{{Fixbox/fix|Edit Screen Filtering options
  
 
#Backup data_02.g0s
 
#Backup data_02.g0s
#Download [[this tool]](http://hackload.ru/files/MGSV_QAR_Tool.rar)
+
#Download [http://%20http://hackload.ru/files/MGSV_QAR_Tool.rar this tool.]
 
# Extract into your MGS V directory, the exe and all the other files from this archive should be in the same folder as the game's exe.
 
# Extract into your MGS V directory, the exe and all the other files from this archive should be in the same folder as the game's exe.
 
# Open cmd in the MGS V folder(Shift+Right Click) and run the following command:
 
# Open cmd in the MGS V folder(Shift+Right Click) and run the following command:
Line 218: Line 218:
 
#Search(Ctrl+F) for "PluginDoF"
 
#Search(Ctrl+F) for "PluginDoF"
 
#Change the value of "EnableFilter" and "QuarityType"(if present) to 0 or 1(off or on) for the respective Screen Filtering setting you plan to set, in this case I chose Extra High.
 
#Change the value of "EnableFilter" and "QuarityType"(if present) to 0 or 1(off or on) for the respective Screen Filtering setting you plan to set, in this case I chose Extra High.
{{ii}} This is for Depth of Field but the same applies for FXAA, Screen Space Reflections etc. SSR is called "local reflections" in the file.
+
{{ii}} The instructions for Depth of Field but the same applies for FXAA, Screen Space Reflections etc. SSR is called "local reflections" in the file. All of these can be found right under each other, the first being "PluginDof".
 
+
#Save the file, go back to the MGS V main folder, drag and drop the .inf file created by the QAR onto the MGSV_QAR_Tool.exe, this repacks the archive.
Save the file, go back to the MGS V main folder, drag and drop the .inf file created by the QAR onto the MGSV_QAR_Tool.exe, this repacks the archive.
 
 
}}
 
}}
 
}}
 
}}

Revision as of 06:31, 27 December 2014

Metal Gear Solid V: Ground Zeroes
Cover image missing, please upload it
Developers
Kojima Productions
Publishers
Konami
Engines
Fox
Release dates
Windows December 18, 2014
Metal Gear Solid V: Ground Zeroes on Wikipedia
Metal Gear
Metal Gear 1990
Metal Gear Solid: Integral 2000
Metal Gear Solid 2: Substance 2003
Metal Gear Rising: Revengeance 2014
Metal Gear Solid V: Ground Zeroes 2014
Metal Gear Solid V: The Phantom Pain 2015
Metal Gear Survive 2018
Metal Gear (MSX2) 2020
Metal Gear Solid: Master Collection Vol.1 (series)
Metal Gear Solid Δ: Snake Eater 2024

General information

PC Report: Metal Gear Solid V: Ground Zeroes
Tweaking Guide at GeForce
Official website
Metal Gear Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Game data

Separate set of files for ROW and Japanese language versions

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.

Template:Video settings

Input settings

Keyboard bindings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Japanese
Changed through Steam "Game Properties" in Language tab.
Portuguese
Russian

Issues resolved

Enabling/Disabling Screen Filtering effects separately

Screen Filtering is a setting combination in Ground Zeroes that controls - FXAA, Bloom, Depth of Field and Screen Space Reflections.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

32-bit systems are not supported.
Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core i5-4460 3.4 GHz
Quad-Core or better
System memory (RAM) 4 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 650
2 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References