Difference between revisions of "Lost Planet 3"
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(→Video settings: Please, at least some respect for aesthetics. (someone check if what I wrote is correct - this is a blind edit, based on a knowledge of UT3 engine).) |
(spelling fix/Contextual clarification for the MLAA comparison. Turning off MLAA in .ini doesn't affect/change other settings within .ini that correspond to world detail) |
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'''Notes:''' | '''Notes:''' | ||
− | {{ii}} Turning | + | {{ii}} Turning off MLAA in .ini will result in "Really Low" world detail but in name only. Comparison between Really Low world detail and Very high world detail [http://screenshotcomparison.com/comparison/38577 screenshots comparison] <small> ;quick and dirty way to do a comparison between MLAA on *very high* and off *really low*;</small> |
}} | }} | ||
Revision as of 02:42, 28 August 2013
Developers | |
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Spark Unlimited | |
Publishers | |
Capcom | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | August 27, 2013 |
Lost Planet | |
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Lost Planet: Extreme Condition | 2007 |
Lost Planet: Extreme Condition Colonies Edition | 2008 |
Lost Planet 2 | 2010 |
Lost Planet 3 | 2013 |
General information
Availability
Essential improvements
Skip intro videos
Instructions |
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Game data
Video settings
Field of view (FOV)
Instructions |
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Anti-aliasing (AA)
- There is no option for anti-aliasing in game and post process MLAA is turned on by default.
Instructions |
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Instructions |
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Vertical sync (Vsync)
Instructions |
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Input settings
Remapping
- The game is using strange implementation of key binding - you are not allowed to change action to a key, which is already bound to another action. Another games will unbind previous action, or let both actions be bound on the same key. This is problem because LP3 has several actions bound to one key and you can not bind these actions to other key. It makes ordinary key swapping also very difficult.
Instructions |
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