Difference between revisions of "L.A. Street Racing"

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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
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{{Game data/saves|Windows|{{P|game}}\Save}}
 
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Latest revision as of 11:11, 28 January 2021

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L.A. Street Racing
L.A. Street Racing cover
Developers
Invictus Games
Publishers
Groove Games
Europe City Interactive
Engines
Invictus Engine
Release dates
Windows December 1, 2006
L.A. Street Racing on Wikipedia

Key points

Released as Overspeed: High Performance Street Racing in Europe.

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Windows
No longer available on GamersGate

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows

Save game data location[edit]

System Location
Windows <path-to-game>\Save[Note 1]

Video settings[edit]

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References