Difference between revisions of "Khet 2.0"
From PCGamingWiki, the wiki about fixing PC games
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===Save game data location=== | ===Save game data location=== |
Revision as of 11:46, 6 September 2016
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Developers | |
---|---|
BlueLine Games | |
Release dates | |
Windows | October 1, 2014 |
macOS (OS X) | October 1, 2014[citation needed] |
Linux | October 1, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Eye of Horus Beam Splitter |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1 gHz | 2 gHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 333 MB | |
Video card (GPU) | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | OpenGL 3+ |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Mountain Lion 10.8.5 | Yosemite 10.10 |
Processor (CPU) | 1 gHz | 2 gHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 333 MB | |
Video card (GPU) | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | OpenGL 3+ |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit, S3TC texture support |
Processor (CPU) | 1 gHz | 2 gHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 333 MB | |
Video card (GPU) | OpenGL 2.1+ w/ GL_ARB_framebuffer_object | OpenGL 3+ |