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Difference between revisions of "Gunlok"

From PCGamingWiki, the wiki about fixing PC games
(patch, configuration and save file locations, dgVoodoo 2, multiplayer)
(moved issue to unresolved, localisation)
Line 151: Line 151:
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = Can not be disabled. Intro video does not have subtitles.
+
|subtitles notes          = Can not be disabled. Intro and outro videos do not have subtitles.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = unknown
 
|eax support              = unknown
Line 164: Line 164:
 
|language  = English
 
|language  = English
 
|interface = true
 
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = false
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = false
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = false
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = false
 
|audio    = true
 
|audio    = true
 
|subtitles = true
 
|subtitles = true
Line 183: Line 215:
 
}}
 
}}
  
==Issues fixed==
+
==Issues unresolved==
===Flickering textures===
 
{{ii}} Textures may start to flicker when the game runs above 60 FPS on some systems.
 
{{Fixbox|description=Instructions|ref=<ref name="Antrad" />|fix=
 
# Limit the framerate to 60 FPS using the GPU control panel or ''RivaTuner Statistics Server''.
 
}}
 
  
 
===Sound turning on and off during gameplay===
 
===Sound turning on and off during gameplay===
{{ii}} Because of the changes in the way Windows handles audio mixing after Windows XP, all sound in-game will have the same volume as the CD music on Windows Vista and later.
+
{{ii}} Because of the changes in the way Windows handles audio mixing after Windows XP, all sound in-game will have the same volume as the CD music on Windows Vista and later, so when the game lowers CD music volume it also affects other sounds.
{{Fixbox|description=Instructions|ref=<ref name="Antrad" />|fix=
+
{{Fixbox|description=Use Windows XP compatibility mode|ref=<ref name="Antrad" />|fix=
 
# Right-click the game executable or shortcut and select ''Properties''.
 
# Right-click the game executable or shortcut and select ''Properties''.
 
# Click ''Compatibility'' and turn on ''Run this program in compatibility mode for''.
 
# Click ''Compatibility'' and turn on ''Run this program in compatibility mode for''.
 
# Select ''Windows XP (Service Pack 3)''.
 
# Select ''Windows XP (Service Pack 3)''.
 
# Click ''OK''.
 
# Click ''OK''.
 +
'''Notes'''
 +
{{ii}} This will make the CD music play at maximum volume constantly, but will not affect other sounds.
 +
{{--}} CD music can sometimes stop looping or get stuck.
 +
}}
 +
 +
==Issues fixed==
 +
 +
===Flickering textures===
 +
{{ii}} Textures may start to flicker when the game runs above 60 FPS on some systems.
 +
{{Fixbox|description=Instructions|ref=<ref name="Antrad" />|fix=
 +
* Limit the framerate to 60 FPS using the GPU control panel or ''RivaTuner Statistics Server''.
 +
* Alternatively force vsync if using a 60 Hz monitor.
 
}}
 
}}
  
Line 222: Line 261:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos 32-bit app      =  
 
|macos 32-bit app      =  

Revision as of 01:32, 29 August 2019

Gunlok
Gunlok cover
Developers
Rebellion Developments
Publishers
Virgin Interactive
Release dates
Windows December 8, 2000
Gunlok on Wikipedia

General information

MobyGames page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows

Essential improvements

Patches

Latest patch is version 1.1 and can be downloaded here.

dgVoodoo 2

Can be used to force vsync, AA, AF and higher resolution if the text is too small.
Instructions[1]
  1. Follow DirectX 1-8 instructions here to setup dgVoodoo 2.
  2. Follow instructions here to create a dgVoodoo configuration file for this game.
  3. Go to game install folder and open the created dgVoodoo.conf file with a text editor like Notepad.
  4. Change MSD3DDeviceNames value from false to true and save the changes.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\scripts\GLkeys.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>[Note 1]

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
2 Co-op, Versus
Online play
2 Co-op, Versus

Issues unresolved

Sound turning on and off during gameplay

Because of the changes in the way Windows handles audio mixing after Windows XP, all sound in-game will have the same volume as the CD music on Windows Vista and later, so when the game lowers CD music volume it also affects other sounds.
Use Windows XP compatibility mode[1]
  1. Right-click the game executable or shortcut and select Properties.
  2. Click Compatibility and turn on Run this program in compatibility mode for.
  3. Select Windows XP (Service Pack 3).
  4. Click OK.

Notes

This will make the CD music play at maximum volume constantly, but will not affect other sounds.
CD music can sometimes stop looping or get stuck.

Issues fixed

Flickering textures

Textures may start to flicker when the game runs above 60 FPS on some systems.
Instructions[1]
  • Limit the framerate to 60 FPS using the GPU control panel or RivaTuner Statistics Server.
  • Alternatively force vsync if using a 60 Hz monitor.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows[2]
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium MMX (200 MHz)
System memory (RAM) 64 MB
Hard disk drive (HDD) 10 MB
Video card (GPU) Direct3D compatible graphics card
DirectX 7 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 Verified by User:Antrad on August 8, 2019
  2. Game manual.