Difference between revisions of "Gun Monkeys"
From PCGamingWiki, the wiki about fixing PC games
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− | {{Infobox game/row/engine|Unity | + | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-05-25}}</ref>|build=4.2.0f4}} |
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|120 fps notes = Camera movement is capped at ~60 FPS, may visually appear as stuttering movement. | |120 fps notes = Camera movement is capped at ~60 FPS, may visually appear as stuttering movement. | ||
+ | |hdr = unknown | ||
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|color blind = unknown | |color blind = unknown | ||
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|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = |
Revision as of 07:45, 15 December 2017
Developers | |
---|---|
Size Five Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | June 28, 2013 |
macOS (OS X) | June 28, 2013 |
Key points
- The multi-player servers are often inactive and it may be hard to find a match as there is no matchmaking. The developer suggests joining the chat room of the official Gun Monkeys Steam Group in order to find an opponent.
- The game features the ability to stream straight to Twitch.tv.
- Fully cross-platform multi-player.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/239450/pfx/[Note 2] |
- The file
settings.gunmonkeys.xml
holds all the settings data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Shared-screen. | ||
LAN play | ||||
Online play | 2 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB |
Notes
- ↑ Unity engine build: 4.2.0f4[1]
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/239450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (239450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-05-25