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Difference between revisions of "Glossary:Metroidvania"

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(Added Axiom Verge as example)
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{{Glossary
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<includeonly>{{Glossary
|display          = {{{1|box}}}
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|display          = {{{1|abbr}}}
|name              = {{PAGENAME}}
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|name              = Metroidvania
|article          = {{PAGENAME}}
+
|link              = Category:Metroidvania
|category          = {{PAGENAME}}
+
|article          =  
|glossary          = {{PAGENAME}}
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|category          = Metroidvania
 +
|glossary          = Metroidvania
 
|list              =
 
|list              =
 
|cargo            =  
 
|cargo            =  
 
|taxonomy          = Genres
 
|taxonomy          = Genres
|definition        = Metroidvania refers to games set in an explorable world that is gated in content mainly by specific abilities that need to be acquired by the player, and which gradually opens up more as the player overcomes its obstacles. Generally there is a central hub from which the player can move to various interconnected areas or levels, some degree of persistency to their game worlds and some degree of non-linear progression while subtly guiding the player towards the next intended path.
+
|definition        = Metroidvania refers to games set in an explorable world that is gated in content mainly by specific abilities that need to be acquired by the player, and which gradually opens up more as the player overcomes its obstacles.
 
|examples          =  
 
|examples          =  
 +
* [[Hollow Knight]]
 
* [[Bloodstained: Ritual of the Night]]
 
* [[Bloodstained: Ritual of the Night]]
 
* [[La-Mulana]]
 
* [[La-Mulana]]
 
* [[Guacamelee! Super Turbo Championship Edition]]
 
* [[Guacamelee! Super Turbo Championship Edition]]
 
* [[Axiom Verge]]
 
* [[Axiom Verge]]
|notes            = [https://www.mobygames.com/genre/sheet/metroidvania/ MobyGames]
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|notes            =  
}}
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* Generally there is a central hub from which the player can move to various interconnected areas or levels, some degree of persistency to their game worlds and some degree of non-linear progression while subtly guiding the player towards the next intended path.
<noinclude>[[Category:Glossary]]</noinclude>
+
* [https://www.mobygames.com/genre/sheet/metroidvania/ MobyGames]
 +
}}</includeonly><noinclude>{{Glossary:Metroidvania|box}}[[Category:Glossary]]</noinclude>

Latest revision as of 23:07, 13 September 2022

Metroidvania
Definition
Examples
Notes
Genres

4X
Action
Adventure
Arcade
ARPG
Art
Artillery
Battle royale
Board
Brawler
Building
Business
Card/tile
CCG
Chess
Clicker
Dating
Driving
Educational
Endless runner
Exploration
Falling block
Farming
Fighting
FPS
Gambling/casino
Hack and slash
Hidden object
Hunting
Idle
Immersive sim
Interactive book
JRPG
Life sim
Mental training
Metroidvania
Mini-games
MMO
MMORPG
Music/rhythm
Open world
Paddle
Party game
Pinball
Platform
Puzzle
Quick time events
Racing
Rail shooter
Roguelike
Rolling ball
RPG
RTS
Sandbox
Shooter
Simulation
Sports
Stealth
Strategy
Survival
Survival horror
Tactical RPG
Tactical shooter
TBS
Text adventure
Tile matching
Time management
Tower defense
TPS
Tricks
Trivia/quiz
Vehicle combat
Vehicle simulator
Visual novel
Wargame
Word