Difference between revisions of "Glossary:Display wrapper"
(→Direct3D wrappers: DxWrapper cannot yet wrap D3D7.) |
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! Name !! API versions !! Wrapping to | ! Name !! API versions !! Wrapping to | ||
|- | |- | ||
− | | [http://bitpatch.com/ddwrapper.html Aqrit's DDwrapper] || ? || | + | | [http://bitpatch.com/ddwrapper.html Aqrit's DDwrapper] || ? || DDraw |
|- | |- | ||
| [http://dege.freeweb.hu/ dgVoodoo 2] || 3/5/6/7 || D3D11, D3D12 | | [http://dege.freeweb.hu/ dgVoodoo 2] || 3/5/6/7 || D3D11, D3D12 | ||
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| [https://dxgl.org/ DXGL] || 1-7 || OpenGL | | [https://dxgl.org/ DXGL] || 1-7 || OpenGL | ||
|- | |- | ||
− | | [https://github.com/elishacloud/dxwrapper DxWrapper] || 1-7 || | + | | [https://github.com/elishacloud/dxwrapper DxWrapper] || 1-7 || DDraw7 (for 1-6), D3D9 |
|} | |} | ||
Revision as of 18:10, 29 August 2022
As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).
3dfx / Glide wrappers
Name | API versions | Wrapping to |
---|---|---|
nGlide | 1/2/3 | D3D9, Vulkan |
dgVoodoo | 1/2/3 | D3D7, D3D9 |
dgVoodoo 2 | 1/2/3 | D3D11, D3D12 |
DirectDraw wrappers
Name | API versions | Wrapping to |
---|---|---|
Aqrit's DDwrapper | ? | DDraw |
dgVoodoo 2 | 3/5/6/7 | D3D11, D3D12 |
DXGL | 1-7 | OpenGL |
DxWrapper | 1-7 | DDraw7 (for 1-6), D3D9 |
Direct3D wrappers
Name | API versions | Wrapping to |
---|---|---|
d3d8to9 | 8 | D3D9 |
D8VK | 8 | Vulkan |
d912pxy | 9 | D3D12 |
dgVoodoo 2 | 3/5/6/7/8/9 | D3D11, D3D12 |
DXGL | 7 | OpenGL |
DXUP | 9/10 | D3D11 |
DXVK | 9/10/11 | Vulkan 1.3[Note 1] |
DxWrapper | 2-6, 8 | D3D7 (for 2-6), D3D9 (for 8) |
VKD3D-Proton | 12 | Vulkan |
WineD3D | 2-11 | OpenGL, Vulkan |
- There are no Direct3D 1 and 4 versions. Direct3D started with 2, and 4 was canceled.
Mantle wrappers
Name | API versions | Wrapping to |
---|---|---|
GRVK | Vulkan |
OpenGL wrappers
Name | API versions | Wrapping to |
---|---|---|
ANGLE | OpenGL ES (all, depending) | OpenGL, D3D9/11, Vulkan, Metal |
GL4ES | 2 | OpenGL ES 2.0 |
GLDirect | 1.4 | D3D6/7/8/9 |
OpenGLOn12 | 3.3 | D3D12 |
QindieGL | 1.1 | D3D9 |
TitaniumGL | 1.4 | D3D9 |
VKGL | 3.2 | Vulkan |
zink | 4.6 | Vulkan |
Vulkan wrappers
Name | API versions | Wrapping to |
---|---|---|
MoltenVK | ? | Metal |
Notes
- ↑ Since version 1.11 the
VK_KHR_dynamic_rendering
extension is required.[1] Technically speaking this was released two months before its mandated inclusion into the new Vulkan 1.3 specification (so compatible drivers aren't one and the same with it). But for just about every intent and purpose, every card that received this big major update is also new enough not to have been legacy at the end of 2021 (unlike for instance Nvidia's Kepler and AMD gpus older than GCN4).