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Difference between revisions of "Glossary:Display wrapper"

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(→‎Direct3D wrappers: DxWrapper cannot yet wrap D3D7.)
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! Name !! API versions !! Wrapping to
 
! Name !! API versions !! Wrapping to
 
|-
 
|-
| [http://bitpatch.com/ddwrapper.html Aqrit's DDwrapper] || ? || ddraw
+
| [http://bitpatch.com/ddwrapper.html Aqrit's DDwrapper] || ? || DDraw
 
|-
 
|-
 
| [http://dege.freeweb.hu/ dgVoodoo 2] || 3/5/6/7 || D3D11, D3D12
 
| [http://dege.freeweb.hu/ dgVoodoo 2] || 3/5/6/7 || D3D11, D3D12
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| [https://dxgl.org/ DXGL] || 1-7 || OpenGL
 
| [https://dxgl.org/ DXGL] || 1-7 || OpenGL
 
|-
 
|-
| [https://github.com/elishacloud/dxwrapper DxWrapper] || 1-7 || ddraw7 (1-6), D3D9
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| [https://github.com/elishacloud/dxwrapper DxWrapper] || 1-7 || DDraw7 (for 1-6), D3D9
 
|}
 
|}
  

Revision as of 18:10, 29 August 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).

The Wrapper Collection Project \ VOGONS
Wrappers - Emulation General Wiki

3dfx / Glide wrappers

Name API versions Wrapping to
nGlide 1/2/3 D3D9, Vulkan
dgVoodoo 1/2/3 D3D7, D3D9
dgVoodoo 2 1/2/3 D3D11, D3D12

DirectDraw wrappers

Name API versions Wrapping to
Aqrit's DDwrapper ? DDraw
dgVoodoo 2 3/5/6/7 D3D11, D3D12
DXGL 1-7 OpenGL
DxWrapper 1-7 DDraw7 (for 1-6), D3D9

Direct3D wrappers

Name API versions Wrapping to
d3d8to9 8 D3D9
D8VK 8 Vulkan
d912pxy 9 D3D12
dgVoodoo 2 3/5/6/7/8/9 D3D11, D3D12
DXGL 7 OpenGL
DXUP 9/10 D3D11
DXVK 9/10/11 Vulkan 1.3[Note 1]
DxWrapper 2-6, 8 D3D7 (for 2-6), D3D9 (for 8)
VKD3D-Proton 12 Vulkan
WineD3D 2-11 OpenGL, Vulkan
There are no Direct3D 1 and 4 versions. Direct3D started with 2, and 4 was canceled.

Mantle wrappers

Name API versions Wrapping to
GRVK Vulkan

OpenGL wrappers

Name API versions Wrapping to
ANGLE OpenGL ES (all, depending) OpenGL, D3D9/11, Vulkan, Metal
GL4ES 2 OpenGL ES 2.0
GLDirect 1.4 D3D6/7/8/9
OpenGLOn12 3.3 D3D12
QindieGL 1.1 D3D9
TitaniumGL 1.4 D3D9
VKGL 3.2 Vulkan
zink 4.6 Vulkan

Vulkan wrappers

Name API versions Wrapping to
MoltenVK ? Metal


Notes

  1. Since version 1.11 the VK_KHR_dynamic_rendering extension is required.[1] Technically speaking this was released two months before its mandated inclusion into the new Vulkan 1.3 specification (so compatible drivers aren't one and the same with it). But for just about every intent and purpose, every card that received this big major update is also new enough not to have been legacy at the end of 2021 (unlike for instance Nvidia's Kepler and AMD gpus older than GCN4).

References