Difference between revisions of "Get Even"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{P|userprofile}}\Documents\My | + | {{Game data/row|Windows|{{P|userprofile}}\Documents\My Games\StormGame\Config\}} |
}} | }} | ||
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Default AF is 0X. See [[#Anisotropic | + | |anisotropic notes = Default AF is 0X. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = FXAA(0 - 5), MLAA | |antialiasing notes = FXAA(0 - 5), MLAA | ||
Line 83: | Line 83: | ||
{{Fixbox/fix|Change FOV manually|ref={{CN|date=June 2017}}}} | {{Fixbox/fix|Change FOV manually|ref={{CN|date=June 2017}}}} | ||
# Go to <code>{{p|userprofile}}\Documents\My Games\Bulletstorm\StormGame\Config</code>. | # Go to <code>{{p|userprofile}}\Documents\My Games\Bulletstorm\StormGame\Config</code>. | ||
− | # Open <code>StormCamera.ini</code> | + | # Open <code>StormCamera.ini</code>. |
# Change these values to the desired world and aiming FOV, respectively. | # Change these values to the desired world and aiming FOV, respectively. | ||
<pre> | <pre> | ||
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{{Fixbox/fix|Change AF samples|ref={{cn|date=June 2017}}}} | {{Fixbox/fix|Change AF samples|ref={{cn|date=June 2017}}}} | ||
# Go to <code>{{p|userprofile}}\Documents\My Games\Bulletstorm\StormGame\Config</code>. | # Go to <code>{{p|userprofile}}\Documents\My Games\Bulletstorm\StormGame\Config</code>. | ||
− | # Open <code>StormEngine.ini</code> | + | # Open <code>StormEngine.ini</code>. |
# Change <code>MaxAnisotropy=0</code> to <code>MaxAnisotropy=16</code>. | # Change <code>MaxAnisotropy=0</code> to <code>MaxAnisotropy=16</code>. | ||
}} | }} | ||
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|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = |
Revision as of 11:02, 23 June 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
The Farm 51 | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 20, 2017 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/299950/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/299950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 (64bit) | |
Processor (CPU) | Intel CPU Core i5-2500K 3.3 GHz AMD CPU Phenom II X4 940 |
Intel CPU Core i7 3770 3.4 GHz AMD CPU AMD FX-8350 4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GPU GeForce GTX 660 AMD GPU Radeon HD 7870 DirectX 11 compatible | AMD Radeon RX 480 Nvidia GeForce GTX 970 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/299950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (299950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.