Difference between revisions of "First Person Lover"
From PCGamingWiki, the wiki about fixing PC games
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|minRAM = 2GB for 32-bit OS or 4GB for 64-bit OS | |minRAM = 2GB for 32-bit OS or 4GB for 64-bit OS | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = AMD Radeon HD 3870 | + | |minGPU = AMD Radeon HD 3870 |
+ | |minGPU2 = NVIDIA GeForce 8800 GT | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
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|recCPU = 3.0GHz | |recCPU = 3.0GHz | ||
|recRAM = 4GB | |recRAM = 4GB | ||
|recHD = 4 GB | |recHD = 4 GB | ||
− | |recGPU = AMD Radeon HD 7870 | + | |recGPU = AMD Radeon HD 7870 |
+ | |recGPU2 = NVIDIA Geforce GTX 660 | ||
|recVRAM = 3 GB | |recVRAM = 3 GB | ||
+ | }} | ||
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{{System requirements | {{System requirements | ||
|OSfamily = OS X | |OSfamily = OS X | ||
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|minRAM = 2GB for 32-bit OS or 4GB for 64-bit OS | |minRAM = 2GB for 32-bit OS or 4GB for 64-bit OS | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = AMD Radeon HD 3870 | + | |minGPU = AMD Radeon HD 3870 |
+ | |minGPU2 = NVIDIA GeForce 8800 GT | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
− | |||
|recCPU = 3.0GHz | |recCPU = 3.0GHz | ||
|recRAM = 4GB | |recRAM = 4GB | ||
|recHD = 4 GB | |recHD = 4 GB | ||
− | |recGPU = AMD Radeon HD 7870 | + | |recGPU = AMD Radeon HD 7870 |
+ | |recGPU2 = NVIDIA Geforce GTX 660 | ||
|recVRAM = 3 GB | |recVRAM = 3 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 14:23, 15 July 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
ISBIT GAMES | |
Engines | |
Unity | |
Release dates | |
Windows | May 22 |
macOS (OS X) | May 22 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Game data
Configuration file(s) location
Save game location
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | 2.0GHz | 3.0GHz |
System memory (RAM) | 2GB for 32-bit OS or 4GB for 64-bit OS | 4GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | AMD Radeon HD 3870 NVIDIA GeForce 8800 GT 512 MB of VRAM | AMD Radeon HD 7870 NVIDIA Geforce GTX 660 3 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | OS X | |
Processor (CPU) | 2.0GHz | 3.0GHz |
System memory (RAM) | 2GB for 32-bit OS or 4GB for 64-bit OS | 4GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | AMD Radeon HD 3870 NVIDIA GeForce 8800 GT 512 MB of VRAM | AMD Radeon HD 7870 NVIDIA Geforce GTX 660 3 GB of VRAM |