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Difference between revisions of "FTL: Faster Than Light"

From PCGamingWiki, the wiki about fixing PC games
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===[[Borderless fullscreen windowed]]===
 
===[[Borderless fullscreen windowed]]===
{{ii}} Working using [[Borderless Windowed]] application. However, a black bar renders on the right hand side.
+
{{Fixbox|1=
 +
{{Fixbox/fix|Borderless fullscreen windowed}}
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{{ii}} Game's native resolution is 1280x720. To get borderless fullscreen windowed to work we must tell the game to resize the window to the desktop resolution prior to removing the borders.
 +
:1. Open <code>settings.ini</code> from the game directory using a text editor.
 +
:2. Locate the following lines
 +
:::<code>manual=0</code>
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:::<code>screen_x=0</code>
 +
:::<code>screen_y=0</code>
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:::<code>windowed=0</code>
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:::<code>stretched=0</code>
 +
:3. Change them to
 +
:::<code>manual=1</code>
 +
:::<code>screen_x=1920</code>
 +
:::<code>screen_y=1080</code>
 +
:::<code>windowed=1</code>
 +
:::<code>stretched=1</code>
 +
::Where <code>1920</code> and <code>1080</code> is your desktop resolution.
 +
:4. Start the game and use a [[Borderless_fullscreen_windowed|borderless fullscreen utility]]. Tested [[Borderless_fullscreen_windowed#Another_AutoHotkey_Script|using AutoHotkey method]].
 +
}}
  
 
==Issues fixed==
 
==Issues fixed==

Revision as of 22:02, 21 September 2013

FTL: Faster Than Light
Cover image missing, please upload it
Developers
Subset Games
Release dates
Windows September 14, 2012
macOS (OS X) September 14, 2012
Linux September 14, 2012
FTL: Faster Than Light on Wikipedia

Key points

Purchase from the developer's website for a DRM-free and Steam key version.
Save games are cross-platform on Windows, Mac and Linux.[1]
Game is unplayable on resolutions under 1280x720, and exhibit other anomalies above this resolution.

General information

FTLWiki - PCGamingWiki's FTL subwiki
Official Forum - most active community
r/ftlgame - subreddit.
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file and save game location

Template:Game Location Table

The file prof.sav contains game progress.
The file continue.sav is generated when pressing 'Save & Quit'.
The file settings.ini contains all settings.
No save file is generated if pressing only 'Quit'.
If one dies or wins the game, the file is automatically deleted as is standard in roguelike games.
This game follows the XDG Base Directory Specification on Linux.

Quicksaving

It is possible to 'quick save' by saving and quitting, and then making manual backup copies of the continue.sav file, and restoring them when one dies, a method known as 'save scumming'.
This is considered cheating by most players and may spoil enjoyment of the game. It goes against the intentions of the developer's desire for the player to experience permanent death, a standard feature of many roguelike games.

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video settings

Widescreen resolution

The game is very restrictive in only rendering in 1280x720. Screens with lower resolution than this, such as 1024x768 cannot play the game.[2] Note: a recent patch, added experimental support for smaller resolutions, provided the graphics card is modern enough.
Instructions

Borderless fullscreen windowed

Instructions

Issues fixed

Framerate Too High

Instructions

Low Performance

File:FTL dynamic background option.png
Dynamic background option.
Instructions

System requirements

Windows
Minimum
Operating system (OS) Windows XP / Vista / 7
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 175 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.0 compatible
Other 1280x720 display resolution
Windows 8 not officially supported.[3]
Some integrated Intel HD graphics cards have been known to work but are not officially supported.
macOS (OS X)
Minimum
Operating system (OS) OS X 10.5.8[4]
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 175 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Other 1280x720 display resolution
Linux
Minimum
Operating system (OS) Linux
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 175 MB
Video card (GPU) OpenGL 2.0 compatible
Other 1280x720 display resolution

References