Difference between revisions of "F.E.A.R."
Line 4: | Line 4: | ||
|publisher = [[Wikipedia:Vivendi Universal|Vivendi Universal]] | |publisher = [[Wikipedia:Vivendi Universal|Vivendi Universal]] | ||
|engine = Lithtech Jupiter EX | |engine = Lithtech Jupiter EX | ||
− | |release dates = | + | |release dates = October 18, 2005 |
− | + | |gog = | |
− | |gog = | ||
}} | }} | ||
Line 28: | Line 27: | ||
===Official SDK=== | ===Official SDK=== | ||
* [http://www.shacknews.com/file/7916/fear-sdk-108 F.E.A.R. Public Tools] (Requires original game patched with version 1.08) | * [http://www.shacknews.com/file/7916/fear-sdk-108 F.E.A.R. Public Tools] (Requires original game patched with version 1.08) | ||
+ | |||
+ | ==System Requirements== | ||
+ | {{SysReq | ||
+ | |minOS = Windows 2000 SP4, Windows XP SP3 | ||
+ | |recOS = Windows 2000 SP4, Windows XP SP3 | ||
+ | |minproc = Pentium 4 1.7 GHz or equivalent processor | ||
+ | |recproc = Pentium 4 3.0 GHz or equivalent processor | ||
+ | |minmem = 2 GB | ||
+ | |recmem = 4 GB | ||
+ | |minHD = 5 GB | ||
+ | |minGPU1 = GeForce™ 4 Ti or equivalent with hardware T&L and pixel shader support | ||
+ | |minGPU2 = ATI® Radeon® 9600 or equivalent with hardware T&L and pixel shader support | ||
+ | |minVRAM = 64 | ||
+ | |recGPU1 = Radeon® 9800 Pro or equivalent DirectX® 9 compliant video card with hardware T&L and pixel shader 2.0 support | ||
+ | |recVRAM = 256 | ||
+ | }} | ||
==Related games== | ==Related games== | ||
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*[[F.E.A.R. 2: Project Origin]] | *[[F.E.A.R. 2: Project Origin]] | ||
*[[F.E.A.R. 3]] | *[[F.E.A.R. 3]] | ||
+ | |||
[[Category:Game]] | [[Category:Game]] | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 13:15, 9 April 2012
Patches
Issues and Fixes
Logitech/FPS fix
Certain wireless Logitech keyboards will cause major FPS drops at random times. To fix this, open up the Start Menu, right-click Computer, select Manage. Go to Device Manager, and under Human Interface Devices, right-click and disable all HID-Compliant Devices.
No torch glitch
At the beginning of Interval 03 - Escalation - Infiltration
, the player must wait until they have control of the character before changing maps with the maphole
command otherwise the torch will not be carried through for the rest of the game.
Save Game Data
Save Game Location
C:\Users\%USERNAME%\Documents\Monolith Productions\FEAR\Save\Profile000\SinglePlayer\
Modding
Official SDK
- F.E.A.R. Public Tools (Requires original game patched with version 1.08)