Difference between revisions of "Enslaved: Odyssey to the West"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
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|widescreen resolution notes= Widescreen 16:9 and 16:10 supported by default. Resolution can be changed in the .ini file only | |widescreen resolution notes= Widescreen 16:9 and 16:10 supported by default. Resolution can be changed in the .ini file only | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = Fixable through [http://3dsurroundgaming.com/img/Plugins/Archive/Plugin.Enslaved.rar this plugin] for [https://www.widescreenfixer.org/ Widescreen Fixer]<ref>[http://www.wsgf.org/forums/viewtopic.php?f=62&t=20338 Enslaved: Odyssey to the West - WSGF forums. Thanks Halifax!]</ref> |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
− | |fov notes = | + | |fov notes = |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = {{CN}} | |windowed notes = {{CN}} |
Revision as of 00:06, 5 April 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Ninja Theory | |
Publishers | |
Namco Bandai Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 25, 2013 |
Key points
- Performs well on lower-end machines. Solid and stable port.
- All graphics changes must be performed via .ini file edit.
General information
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245280/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/245280/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Issues fixed
Stuttering on cutscenes transitioning
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista or higher | |
Processor (CPU) | Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+ | |
System memory (RAM) | ||
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia Geforce 9600 ATI Radeon HD 4850 DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/245280/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (245280) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.