Difference between revisions of "Enslaved: Odyssey to the West"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: fixed placeholders) |
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Line 56: | Line 56: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Widescreen 16:9 and 16:10 supported by default |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = The game works in triple screen but is Vert- thus is unplayable |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Any resolution can be added via config file |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Can be changed in config but this does not change nothing ingame |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = | |windowed notes = | ||
Line 71: | Line 71: | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = Can be changed in config (default is 4x) |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = | + | |antialiasing notes = Can be changed in config (disabled by default) |
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = vSync enabled by default |
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |120hz = | + | |120hz = hackable |
− | |120hz notes = | + | |120hz notes = Unreal Engine vSync can be disabled in config thus allowing for higher framerates |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 23:57, 19 November 2013
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Developers | |
---|---|
Ninja Theory | |
Publishers | |
Namco Bandai Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 25, 2013 |
General information
Availability
Game data
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista or higher | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 12 GB available Space | |
Video card (GPU) | Nvidia Geforce 9600/ ATI Radeon HD 4850 |