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Engine:Titanium

From PCGamingWiki, the wiki about fixing PC games
Revision as of 17:06, 16 January 2024 by Radmaxx (talk | contribs) (Updated known information about the engine.)
Titanium
Developers
Predecessor

Game Developer Publisher First release
Prototype Radical Entertainment Activision, 1C-SoftClub June 9, 2009
Prototype 2 Radical Entertainment Activision July 24, 2012

Template:!! All pc games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates. See individual pages for a fix. Template:!! This engine is known to incorrectly overpoll the USB I/O in windows for Dinput, causing low frame rates. See individual pages for a fix. Template:!! It also can't use more than 8 processing threads (physical or logical) to render 3D elements and will cause the games to crash. See individual pages for a fix.