Difference between revisions of "Engine:Titanium"
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{{ii}} This engine was also used for Crash of the Titans and Crash Mind Over Mutant. | {{ii}} This engine was also used for Crash of the Titans and Crash Mind Over Mutant. | ||
− | {{ | + | {{--}} All games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates. |
Revision as of 19:21, 22 October 2020
Developers | |
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Radical Entertainment | |
Game | Developer | Publisher | First release |
---|---|---|---|
Prototype | Radical Entertainment | Activision, 1C-SoftClub | June 9, 2009 |
Prototype 2 | Radical Entertainment | Activision | July 24, 2012 |
- This engine was also used for Crash of the Titans and Crash Mind Over Mutant.
- All games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates.