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Difference between revisions of "Drakan: Order of the Flame"

From PCGamingWiki, the wiki about fixing PC games
(Replaced obsolete 445++ Patch with AiO Patch.)
(Added missing information.)
Line 72: Line 72:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = n/a
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Can be set in singleplayer with 'fov' command entered in game chat if in developer mode. However, the change is not persistent. AiO Patch makes proper adjustment depending on selected resolution's aspect ratio.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Added with AiO Patch.
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = false
|antialiasing notes        =  
+
|antialiasing notes        = Not implemented, probably scrapped during development.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Preferred frame rate for glitch-free experience. Set refresh rate to 60 Hz and leave Vsync enabled. Also capping frame-rate with some external utility to 58 FPS will reduce input lag.
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Not recommended due to physics and visual glitches (eg. invisible flame on flaming swords).
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  

Revision as of 19:44, 27 April 2016

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Drakan: Order of the Flame
Cover image missing, please upload it
Developers
Surreal Software
Publishers
Psygnosis
Engines
Riot Engine
Release dates
Windows August 18, 1999
Drakan: Order of the Flame on Wikipedia

General information

Arokh's Lair
Arokh's Lair Forum - The only Drakan forum. Not very lively.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Disc check; install the latest patch to play without the CD.
Windows
This game is not available digitally.
Demo available (mirror1/mirror2/mirror3)

Essential improvements

Patches

Patch 445:

Community Patch

AiO Patch:

Accessing Dev Mode

Hold Shift while opening the game via double clicking the game icon. This opens the Riot Engine Options window. To enable Dev Mode in Drakan, go to the Developer Tab and click Enable Developer Mode. Now click OK to start Drakan.

Mods

Drakan 10th Anniversary - A beta mod to enable DX9 shaders for Drakan.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

300px
External video settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
8
Online play
8

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 27045, 27046, 27900
UDP 27045, 27046, 27900
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Crash after exiting the map "Alwarren"

To fix this, you must install the unofficial 455++ patch. If this doesn't work, try disabling dithering from the Dev Mode (next paragraph) and then enabling it again after getting out of Alwarren.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Pentium 166MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 320 MB
Video card (GPU) 4 MB of VRAM
DirectX 6 compatible

References