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Difference between revisions of "Doom II: Hell on Earth"

From PCGamingWiki, the wiki about fixing PC games
m (fixed systems)
(Filled in the page with a basic layout and information. Some of the info came from the Doom entry.)
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{{stub}}
 
{{stub}}
{{cleanup}}
+
 
 +
{{infobox
 +
|title          = Doom
 +
|cover          = Doom_II_Coverart.png
 +
|developer      = [[Wikipedia:id Software|id Software]]
 +
|publisher      = [[Wikipedia:GT Interactive|GT Interactive]]
 +
|engine        = [[Wikipedia:Doom engine|Doom]] (Also called iD Tech 1)
 +
|release dates  = <sup>DOS</sup> September 30, 1994<br/><sup>Macintosh</sup> 1995
 +
}}
 +
{{:Doom (series)}}
 +
 
 +
'''Key points'''
 +
{{++}} Runs on very low end hardware.
 +
{{++}} The Doom engine was made open source in 1997, making the game very mod-friendly.
 +
 
 +
'''General information'''
 +
{{mm}} [http://doom.wikia.com/wiki/Entryway/ Doomwiki]
 +
{{mm}} [http://steamcommunity.com/app/2300/discussions/ Steam Community Discussions]
 +
 
 +
== Availability ==
 +
{{Availability Table|
 +
{{Availability Table/row| [http://store.steampowered.com/app/2300/ Steam standalone] | {{ID|Steam}} | Pre-configured to run with DOSBox (included in download).}}
 +
{{Availability Table/row| [http://store.steampowered.com/app/208200/ Steam Doom 3: BFG Edition] | {{ID|Steam}} | Bundled in. Includes Achievements and exclusive "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version). }}
 +
 
 +
}}
 +
 
 +
== Versions ==
 +
=== Engines ===
 +
Since the release of the source code, several modified engines have emerged.
 +
 
 +
* [http://zdoom.org/News ZDoom]
 +
* [http://www.zandronum.com/ Zandronum]
 +
* [http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]
 +
* [http://odamex.net/ Odamex]
 +
* [http://prboom.sourceforge.net/ PrBoom]
 +
* [http://www.chocolate-doom.org/wiki/index.php/Main_Page Chocolate Doom]
 +
 
 +
You can view a more exhaustive list on [https://en.wikipedia.org/wiki/Doom_source_port Wikipedia] or a set of comparison tables on [http://doom.wikia.com/wiki/Comparison_of_Doom_source_ports Doomwiki]. The history of various source ports is examined on [http://www.doomworld.com/10years/ports/ Doomworld].
 +
 
 +
=== Content ===
 +
A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
 +
 
 +
== Game data ==
 +
{{Game Location Table|
 +
{{Game Location Table/row|Windows|}}
 +
{{Game Location Table/row|Mac|}}
 +
{{Game Location Table/row|Linux|}}
 +
}}
 +
 
 +
=== [[Cloud Syncing]] ===
 +
{{Save Game Cloud Syncing
 +
|steam_cloud            =true
 +
|steam_cloud_notes      =
 +
|origin                =
 +
|origin_notes          =
 +
|uplay                  =
 +
|uplay_notes            =
 +
|gamesave_manager      =true
 +
|gamesave_manager_notes =Only for the Steam version
 +
|gamestow              =
 +
|gamestow_notes        =
 +
|synctocloud            =
 +
|synctocloud_notes      =
 +
|square_enix            =
 +
|square_enix_notes      =
 +
}}
 +
 
 +
== Video settings ==
 +
<!-- [[File:game_settings.jpg|290px|right|thumb|General settings.]] -->
 +
{{Video Settings
 +
|wsgf_link                  =http://www.wsgf.org/dr/doom
 +
|widescreen_wsgf_award      =gold
 +
|multimonitor_wsgf_award    =silver
 +
|widescreen_resolution      =hackable
 +
|widescreen_resolution_notes=Using the GZDoom port
 +
|multimonitor              =hackable
 +
|multimonitor_notes        =Using the GZDoom port. See [[#Multi-monitor Support|Multi-monitor Support]]
 +
|fov                        =hackable
 +
|fov_notes                  =See [[#Field of View Fix|Field of View Fix]]
 +
|windowed                  =unknown
 +
|windowed_notes            =
 +
|fullscreen                =unknown
 +
|fullscreen_notes          =
 +
|anisotropic                =unknown
 +
|anisotropic_notes          =
 +
|antialiasing              =unknown
 +
|antialiasing_notes        =
 +
|vsync                      =unknown
 +
|vsync_notes                =
 +
}}
 +
 
 +
=== Field of View Fix ===
 +
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>.
 +
 
 +
=== [[Multi-monitor]] Support ===
 +
ZDoom [http://forum.zdoom.org/viewtopic.php?t=26755 seeks to support multiple monitors out of the box since version 2.5.0]. [http://widescreengamingforum.com/dr/doom Widescreen Gaming Forum] discusses multimonitor set ups with GZDoom.
 +
 
 +
== Input settings ==
 +
{{Input Settings
 +
|key_remap                  =unknown
 +
|key_remap_notes            =
 +
|acceleration_option        =true
 +
|acceleration_option_notes  =
 +
|controller_support        =unknown
 +
|controller_support_notes  =
 +
}}
 +
 
 +
== System requirements ==
 +
{{System Requirements
 +
|OSfamily = Windows
 +
 
 +
|minOS    = MS-DOS
 +
|minproc  = Intel 386 Processor
 +
|minmem  = 4 MB
 +
|minHD    = 100 MB
 +
|minGPU    = VGA graphics card
 +
 
 +
|recproc  = Intel 486 Processor
 +
|recmem  = 8 MB
 +
}}
  
 
[[Category:Game]]
 
[[Category:Game]]

Revision as of 20:26, 14 April 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox Doom (series)

Key points

Runs on very low end hardware.
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doomwiki
Steam Community Discussions

Availability

Template:Availability Table

Versions

Engines

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on Doomwiki. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Template:Game Location Table

Cloud Syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Field of View Fix

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Multi-monitor Support

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Input settings

Template:Input Settings

System requirements

Template:System Requirements