Difference between revisions of "Dishonored"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{++}} | + | {{++}} An excellent PC port with many PC-centric features and excellent performance.<ref>http://www.youtube.com/watch?v=INPKd4JGtsk</ref><ref>http://www.bethblog.com/2012/07/13/a-look-at-dishonoreds-many-ui-options/</ref> |
'''General information''' | '''General information''' |
Revision as of 23:17, 12 April 2013
Key points
General information
- Steam Community Discussions.
- Steam Users' Forums.
- Bethesda Softworks Forums - PC hardware and software forum.
- Dishonored PCGamesN Channel - PC news and information about Dishonored.
Availability
Improvements
Increase texture detail at larger distances (disable mipmapping)
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Display/Hide HUD
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Increasing the chances of limbs being severed upon death
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Stop Bodies from Disappearing
- Stop dead or unconscious bodies from disappearing. By default, bodies max out at 5 per area.
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Remove Intro Movies
- Removal of intro movies (Arkane logo, Bethesda logo, UE3 logo, etc.) saves time when loading the game.
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Mute Note/Book Reading Ambient Sound Effect
- For those who find the sound effect while reading notes and books too distracting.
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Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video Settings
Field Of View (FOV)
- The in-game FOV slider has been updated to the max Field of View to 110.
- Flawless Widescreen utility supports this game.
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Change Anisotropic Filtering Level
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Fix Texture Pop-in When Switching Weapons
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Input Settings
Issues fixed
"First time setup" runs every time game is started
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Not remembering settings in offline mode
Fixed in patch 1.2[1]
System requirements
- Although official system requirements show Windows Vista as a minimum, the game runs on Windows XP.[3]