Difference between revisions of "Devastation"
From PCGamingWiki, the wiki about fixing PC games
m (→top: updated template usage) |
m (updated template usage) |
||
Line 29: | Line 29: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p| | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Devastation\Devastation.ini|{{p|userprofile\Documents}}\Devastation\User.ini}} |
{{Game data/config|Linux|}} | {{Game data/config|Linux|}} | ||
}} | }} | ||
Line 36: | Line 36: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p| | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Devastation\Save\}} |
{{Game data/saves|Linux|}} | {{Game data/saves|Linux|}} | ||
}} | }} | ||
Line 58: | Line 58: | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = Edit {{file|{{p| | + | |windowed notes = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>StartupFullscreen=</code> to <code>False</code>. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Edit {{file|{{p| | + | |anisotropic notes = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>LevelOfAnisotropy=</code> under <code>[D3DDrv.D3DRenderDevice]</code> to a desired value (up to 16). |
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = Edit {{file|{{p| | + | |vsync notes = Edit {{file|{{p|userprofile\Documents}}\Devastation\Devastation.ini}} and set <code>UseVSync=</code> under <code>[D3DDrv.D3DRenderDevice]</code> to <code>True</code>. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = |
Revision as of 07:09, 30 September 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Digitalo Studios | |
ARUSH Entertainment | |
Publishers | |
ARUSH Entertainment | |
Groove Games | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 25, 2003 |
Linux | May 1, 2003 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Devastation\Devastation.ini %USERPROFILE%\Documents\Devastation\User.ini |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Devastation\Save\ |
Linux |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | Versus |
||
Online play | 16 | Versus Only possible using direct ip, due to master servers being shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Input | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1.0 GHz |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16