Difference between revisions of "Deadfall Adventures"
From PCGamingWiki, the wiki about fixing PC games
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|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Vert- by default, use [https://www.flawlesswidescreen.org Flawless Widescreen] for Hor+ and to fix gun model size. | + | |multimonitor notes = {{term|Vert-}} by default, use [https://www.flawlesswidescreen.org Flawless Widescreen] for {{term|Hor+}} and to fix gun model size. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | |ultrawidescreen notes = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | ||
Line 84: | Line 84: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = Adjustable from 65° to 140° horizontal. The FOV value is set at a 4:3 aspect ratio with Hor+ behavior. To fix gun model size use [https://www.flawlesswidescreen.org Flawless Widescreen]. | + | |fov notes = Adjustable from 65° to 140° horizontal. The FOV value is set at a 4:3 aspect ratio with {{term|Hor+}} behavior. To fix gun model size use [https://www.flawlesswidescreen.org Flawless Widescreen]. |
|windowed = true | |windowed = true | ||
|windowed notes = Uses a separate launch option from [[Steam]]. | |windowed notes = Uses a separate launch option from [[Steam]]. | ||
Line 263: | Line 263: | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 6.5 GB | |minHD = 6.5 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 9600GT |
|minGPU2 = ATI Radeon HD 3830 | |minGPU2 = ATI Radeon HD 3830 | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
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|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 460 |
|recGPU2 = ATI Radeon HD 5850 | |recGPU2 = ATI Radeon HD 5850 | ||
|recVRAM = 1 GB | |recVRAM = 1 GB |
Revision as of 10:55, 16 August 2017
Template:Infobox game/row/linporter
Developers | |
---|---|
The Farm 51 | |
Publishers | |
Nordic Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 15, 2013 |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 2 | Co-op |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deadfall Adventures. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7, 8 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo @ 2 GHz AMD Athlon 64 X2 equivalent |
2.6 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6.5 GB | |
Video card (GPU) | Nvidia GeForce 9600GT ATI Radeon HD 3830 256 MB of VRAM Shader model 3 support |
Nvidia GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM |