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Difference between revisions of "Deadfall Adventures"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (updated template usage)
Line 78: Line 78:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Vert- by default, use [https://www.flawlesswidescreen.org Flawless Widescreen] for Hor+ and to fix gun model size.
+
|multimonitor notes        = {{term|Vert-}} by default, use [https://www.flawlesswidescreen.org Flawless Widescreen] for {{term|Hor+}} and to fix gun model size.
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
Line 84: Line 84:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Adjustable from 65° to 140° horizontal. The FOV value is set at a 4:3 aspect ratio with Hor+ behavior. To fix gun model size use [https://www.flawlesswidescreen.org Flawless Widescreen].
+
|fov notes                  = Adjustable from 65° to 140° horizontal. The FOV value is set at a 4:3 aspect ratio with {{term|Hor+}} behavior. To fix gun model size use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Uses a separate launch option from [[Steam]].
 
|windowed notes            = Uses a separate launch option from [[Steam]].
Line 263: Line 263:
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 6.5 GB
 
|minHD    = 6.5 GB
|minGPU  = NVIDIA GeForce 9600GT
+
|minGPU  = Nvidia GeForce 9600GT
 
|minGPU2  = ATI Radeon HD 3830
 
|minGPU2  = ATI Radeon HD 3830
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
Line 272: Line 272:
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = NVIDIA GeForce GTX 460
+
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU2  = ATI Radeon HD 5850
 
|recGPU2  = ATI Radeon HD 5850
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB

Revision as of 10:55, 16 August 2017

Template:Infobox game/row/linporter
Deadfall Adventures
Deadfall Adventures cover
Developers
The Farm 51
Publishers
Nordic Games
Engines
Unreal Engine 3
Release dates
Windows November 15, 2013
Linux Early access
Deadfall Adventures on Wikipedia

General information

Official forum
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Linux
Amazon.com
Icon overlay.png
Windows
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
Linux
Humble Store
Icon overlay.png
Windows
Linux
Steam
Icon overlay.png
Windows
Linux
All versions require Steam DRM.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

This game follows the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/row
System Location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Launch options.
Launch options.
General options.
General options.
Advanced video options.
Advanced video options.

Template:Video settings

Input settings

General control settings.
General control settings.
Advanced control settings.
Advanced control settings.

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
2 Co-op

VR support

Other information

API

Executable 32-bit 64-bit Notes
Windows
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista, 7, 8
Processor (CPU) Intel Core 2 Duo @ 2 GHz
AMD Athlon 64 X2 equivalent
System memory (RAM) 2 GB
Hard disk drive (HDD) 6.5 GB
Video card (GPU) Nvidia GeForce 9600GT
ATI Radeon HD 3830
256 MB of VRAM
Shader model 3 support

References