Dead Cells
From PCGamingWiki, the wiki about fixing PC games
Revision as of 23:27, 24 November 2019 by Baronsmoki (talk | contribs) (→Audio settings: Added screenshot)
Developers | |
---|---|
Motion Twin | |
Release dates | |
Windows | August 7, 2018 |
macOS (OS X) | August 7, 2018 |
Linux | August 7, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Origin | Included with EA Play. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\save\options.json[Note 1] |
Microsoft Store | %USERPROFILE%\AppData\Local\Packages\MotionTwin.DeadCellsWin10_rtjy889c6zgtg\Settings |
macOS (OS X) | |
Linux | <path-to-game>/save/options.json |
Steam | <Steam-folder>\userdata\<user-id>\588650\remote\options.json |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\user_#.dat[Note 1] |
Microsoft Store | %USERPROFILE%\AppData\Local\Packages\MotionTwin.DeadCellsWin10_rtjy889c6zgtg\LocalCache\Local\MotionTwin\DeadCells |
macOS (OS X) | |
Linux | <path-to-game>/save/user_#.dat |
Steam | <Steam-folder>\userdata\<user-id>\588650\remote\user_#.dat |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud | ||
Xbox Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
- The Steam version has fan-made translations that can be downloaded via Steam Workshop.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5750 OpenGL 3.2 compatible DirectX 9.1 compatible | Nvidia GeForce GTX 460 AMD Radeon HD 7800 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.19 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.2 compatible |
- MacBook, MacBook Pro, or iMac (2012 or later)
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5750 OpenGL 3.2 compatible | Nvidia GeForce GTX 460 AMD Radeon HD 7800 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).