Difference between revisions of "Dawn of a Soul"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|October 2, 2017}} | {{Infobox game/row/date|Windows|October 2, 2017}} | ||
{{Infobox game/row/date|OS X|October 2, 2017}} | {{Infobox game/row/date|OS X|October 2, 2017}} | ||
+ | {{Infobox game/row/date|Linux|Feb 07, 2018}} | ||
|steam appid = 701910 | |steam appid = 701910 | ||
|steam appid side = | |steam appid side = |
Revision as of 11:11, 1 August 2020
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Developers | |
---|---|
Waldemar Umaniz | |
Release dates | |
Windows | October 2, 2017 |
macOS (OS X) | October 2, 2017 |
Linux | February 7, 2018 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | SP3 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 160 MB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 3 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9+ | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | 180 MB | |
Hard disk drive (HDD) | 130 MB | |
Video card (GPU) | Shader model 3 support |