Difference between revisions of "Crashday"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = incomplete |
− | |widescreen resolution notes= Only 5:4 and 16:10 natively supported. Select 16:9 for 16:10. Other aspect ratios (including 16:9) appear stretched | + | |widescreen resolution notes= Only 5:4 and 16:10 natively supported. Select 16:9 for 16:10. Other aspect ratios (including 16:9) appear stretched |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = incomplete |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Appears stretched |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = patch 1.1 | |borderless windowed notes = patch 1.1 | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Able to force in GPU settings |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Able to force in GPU settings |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Able to force in GPU settings | |vsync notes = Able to force in GPU settings | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = No FrameRate Cap | |120 fps notes = No FrameRate Cap | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false |
Revision as of 00:37, 10 May 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Moonbyte Games | |
Replay Studios | |
Publishers | |
Atari | |
Engines | |
PropsFX | |
Release dates | |
Windows | February 23, 2006 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Crashday | |
---|---|
Crashday | 2006 |
Crashday Redline Edition | 2017 |
This page is for the original release. For the digital re-release, see Crashday Redline Edition.
Availability
Essential improvements
Patches
- Patch 1.1 can be downloaded here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savegame\[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation. Available here. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus Race, Free For All, Stunt Show, Hold The Flag, Pass The Bomb |
||
Online play | 8 | Versus Race, Free For All, Stunt Show, Hold The Flag, Pass The Bomb |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | 1.5 GHz | 2.5 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 8.1 compatible | 256 MB of VRAM DirectX 9.0 compatible |
Sound (audio device) | DirectX compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).