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Difference between revisions of "Controller:PlayStation Classic Controller"

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m (Inputs)
 
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|cover        = PlayStation Classic Controller.jpg
 
|cover        = PlayStation Classic Controller.jpg
 
|xinput      = hackable
 
|xinput      = hackable
 +
|connection method = USB-A
 
|predecessor  = [[Controller:PlayStation Controller|PlayStation Controller]]
 
|predecessor  = [[Controller:PlayStation Controller|PlayStation Controller]]
 
|successor    = [[Controller:DualSense|DualSense]] <br /> [[Controller:Dual Analog Controller|Dual Analog Controller]]
 
|successor    = [[Controller:DualSense|DualSense]] <br /> [[Controller:Dual Analog Controller|Dual Analog Controller]]
 
|wikipedia    = PlayStation Classic
 
|wikipedia    = PlayStation Classic
 
}}
 
}}
 +
{{Introduction
 +
|introduction      = The '''PlayStation Classic Controller''' isa game controller developed by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] and manufactured by [[Company:Sony|Sony]], released on December 3, 2018. It was bundled with the PlayStation Classic mini console.
  
'''Key points'''
+
The controller is essentially the replica of the original [[Controller:PlayStation Controller|PlayStation Controller]]. Unlike the original, it has USB Type-A port instead of the proprietary PlayStation controller port.
{{ii}} Uses regular USB interface and DirectInput standard, making it useable with PC out of the box.  
+
 
{{--}} Lacks haptic feedback and any analog inputs, limiting it's useability with many newer and bigger games.
+
|current state    = The PlayStation Classic Controller is a generic DirectInput controller, so it is not supported in games that only use the XInput API unless XInput wrappers like [[Steam Input]] are used. Just like the original, it lacks rumble motors and analogue joysticks, limiting its useability with newer games.
{{--}} No wireless variant.
+
}}
  
 
'''General information'''
 
'''General information'''
Line 27: Line 30:
 
===Windows===
 
===Windows===
 
{{ii}} Connecting the controller should automatically download and install latest drivers for the controller.
 
{{ii}} Connecting the controller should automatically download and install latest drivers for the controller.
 +
{| class="wikitable sortable"
 +
! style="height: 38.6px" | Supported features !! Steam !! Gamepad Phoenix !! reWASD
 +
|-
 +
| Virtual Xbox controller emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center;  background: #FFEFD5"| ~ <ref group=N name="XInput">Requires XInput wrapper</ref>
 +
|-
 +
| Virtual DualShock emulation ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center;  background: #FFEFD5"| ~ <ref group=N name="XInput" />
 +
|-
 +
| Multiple controllers ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center;  background: #FFEFD5"| ~ <ref group=N name="XInput" />
 +
|-
 +
| Keyboard & Mouse input emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center;  background: #FFEFD5"| ~ <ref group=N name="XInput" />
 +
|-
 +
| Virtual Nintendo controller emulation ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center;  background: #FFEFD5"| ~ <ref group=N name="XInput" />
 +
|-
 +
| Retro DInput/WinMM compatibility ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗
 +
|-
 +
|}
 +
<references group=N />
  
 
====[[Glossary:Controller#Windows|XInput wrapping]]====
 
====[[Glossary:Controller#Windows|XInput wrapping]]====
{{ii}} Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those.
+
{{ii}} Being a DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those.
  
 
===Linux===
 
===Linux===
Line 41: Line 61:
  
 
===Games with DualShock button prompts===
 
===Games with DualShock button prompts===
{{ii}} Please note, that this is only list for games that offer DualShock button prompts.
+
{{mm}} [[List of games with Sony button prompts]]
{{--}} Some may require use of [[Controller:DualShock 4|DualShock 4]], which right now isn't possible to emulate. Refer to game-specific articles for details.
 
{{#cargo_query:
 
tables=Infobox_game,Input
 
|join on=Infobox_game._pageName=Input._pageName
 
|where=Input.Other_button_prompts HOLDS LIKE 'DualShock'
 
|fields=Infobox_game._pageName,Infobox_game.Series,Infobox_game.Developers,Infobox_game.Publishers,Infobox_game.Released,Infobox_game.Available_on
 
|format=template
 
|named args=yes
 
|limit=100
 
|intro={{Game list/intro}}
 
|template=Game list/row
 
|outro=</table></div>
 
}}
 
  
 +
===Technical information===
 +
{{ii}} Device name: '''PlayStation Classic controller''', HWID: '''054C:0CDA'''
  
 
{{References}}
 
{{References}}

Latest revision as of 08:50, 27 November 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
PlayStation Classic Controller
PlayStation Classic Controller cover
XInput support
Connection method
USB-A
Predecessor
PlayStation Controller
Successor
DualSense
Dual Analog Controller
PlayStation Classic Controller on Wikipedia

The PlayStation Classic Controller isa game controller developed by Sony Interactive Entertainment and manufactured by Sony, released on December 3, 2018. It was bundled with the PlayStation Classic mini console.

The controller is essentially the replica of the original PlayStation Controller. Unlike the original, it has USB Type-A port instead of the proprietary PlayStation controller port.

The PlayStation Classic Controller is a generic DirectInput controller, so it is not supported in games that only use the XInput API unless XInput wrappers like Steam Input are used. Just like the original, it lacks rumble motors and analogue joysticks, limiting its useability with newer games.

General information

Official PlayStation website

Inputs

  • 10 × digital buttons: , , ×, , L1, R1, L2, R2, sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ
  • 4 × digital directional buttons (d-pad): , , ,

Availability

Amazon.com

Use with PC platforms

Windows

Connecting the controller should automatically download and install latest drivers for the controller.
Supported features Steam Gamepad Phoenix reWASD
Virtual Xbox controller emulation ~ [N 1]
Virtual DualShock emulation ~ [N 1]
Multiple controllers ~ [N 1]
Keyboard & Mouse input emulation ~ [N 1]
Virtual Nintendo controller emulation ~ [N 1]
Retro DInput/WinMM compatibility
  1. 1.0 1.1 1.2 1.3 1.4 Requires XInput wrapper

XInput wrapping

Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

Linux

This controller is "Plug and Play" on most distributions of Linux.

Steam

Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.

Support in games

Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.

Games with DualShock button prompts

List of games with Sony button prompts

Technical information

Device name: PlayStation Classic controller, HWID: 054C:0CDA


References