Difference between revisions of "Cities in Motion"
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Revision as of 04:35, 29 May 2019
Developers | |
---|---|
Colossal Order | |
Linux | Edward Rudd |
Publishers | |
Paradox Interactive | |
Release dates | |
Windows | February 23, 2011 |
macOS (OS X) | May 20, 2011 |
Linux | January 9, 2014 |
Cities in Motion | |
---|---|
Cities in Motion | 2011 |
Cities in Motion 2 | 2013 |
Cities: Skylines | 2015 |
Cities: Skylines II | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Publisher website | Collection edition (game + all DLC) only | |||
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | Collection | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
London | ||
Design Classics | ||
Design Marvels | ||
Design Now | ||
Tokyo | ||
Metro Stations | ||
German Cities | ||
US Cities | ||
Design Dreams | ||
Ulm | ||
Paris | ||
St. Petersburg | ||
Design Quirks |
Essential improvements
Modifications
- Ultimate Camera Control - Introduces several new camera modes as well as allowing you to zoom down to ground level.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Cities In Motion\ |
macOS (OS X) | ~/Library/Application Support/Cities in Motion/ |
Linux | $XDG_DATA_HOME/Cities In Motion/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Cities In Motion\ |
macOS (OS X) | ~/Library/Application Support/Cities in Motion/ |
Linux | $XDG_DATA_HOME/Cities In Motion/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Issues fixed
Set maximum frame rate
- Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer.
FPS limiting[citation needed] |
---|
|
Poor performance
- Since the game engine is poorly optimized, the game may have trouble on many computers.
- The following settings might make a difference in performance.
Poor performance[citation needed] |
---|
|
Game doesn't load
- If the game will not load, try forcing the game to run in a window.
Game doesn't load[citation needed] |
---|
|
Running on ATI/AMD cards
- If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work.
Running on ATI/AMD cards[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | SDL2 | Linux only. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
- Integrated video cards are not supported.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | Intel Core Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 2.1 compatible |