Chivalry Is Not Dead
From PCGamingWiki, the wiki about fixing PC games
Revision as of 19:33, 21 March 2021 by Baronsmoki (talk | contribs) (→Save game cloud syncing: ScummVM cloud saves)
Developers | |
---|---|
Squinky | |
Engines | |
Wintermute[1] | |
Release dates | |
Windows | 2007[1] |
Key points
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
Save game cloud syncing
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Text-to-speech is available. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 Chivalry is NOT Dead - ScummVM :: Wiki - last accessed on 2019-09-24