Difference between revisions of "Championship Manager: Season 99/00"
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
|windows exe notes = | |windows exe notes = |
Revision as of 14:21, 19 December 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Sports Interactive | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | December 3, 1999 |
Mac OS (Classic) | December 3, 1999 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95/98 | |
Processor (CPU) | Pentium 133 Mhz AMD 166 Mhz |
Pentium 200 Mhz AMD K6-2 |
System memory (RAM) | 16 Mb | 64 Mb |
Hard disk drive (HDD) | 70 Mb | |
Video card (GPU) | GPU supporting 800x600 and 16 bit graphics 1 MB of VRAM DirectX 7 compatible |