Difference between revisions of "Bright Memory"
From PCGamingWiki, the wiki about fixing PC games
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==Audio settings== | ==Audio settings== | ||
+ | {{Image|Bright Memory Audio Settings.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Master, SFX, Voices, BGM, Menu SFX. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Text and audio languages can be chosen separately. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English |
Revision as of 13:47, 9 April 2020
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Developers | |
---|---|
FYQD-Studio | |
Publishers | |
FYQD-Studio | |
AGM PLAYISM | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 25, 2020 |
Bright Memory | |
---|---|
Bright Memory | 2020 |
Bright Memory: Infinite | 2021 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemory_EP1\Saved\Config\WindowsNoEditor\GameUserSettings.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/955050/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemory_EP1\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/955050/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
- Text and audio languages can be chosen separately.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Japanese | ||||
French | ||||
German | ||||
Russian | ||||
Brazilian Portuguese | ||||
Latin American Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Ray tracing require the use of DX12. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 10 | |
Processor (CPU) | Intel Core i5-3470 | Intel Core i7-4790K |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7770 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 390 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/955050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (955050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.