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Difference between revisions of "Bolt"

From PCGamingWiki, the wiki about fixing PC games
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|shader model versions  =  
 
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|64-bit executable     = unknown
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|windows 64-bit exe    = unknown
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|windows exe notes      =
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Revision as of 01:56, 16 June 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Bolt
Bolt cover
Developers
Avalanche Software
Publishers
Disney Interactive Studios
Release dates
Windows November 18, 2008
Bolt guide on StrategyWiki
Bolt on Wikipedia
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Donald Duck (series)
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Disney's Aladdin (series)
Disney Parks (series)
Disney Hotshots (series)
Disney's Animated Storybook (series)
Disney's The Lion King (series)
Disney's Print Studio (series)
Disney's Activity Center (series)
The Hunchback of Notre Dame: Topsy Turvy Games 1996
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101 Dalmatians (series)
The D Show 1998
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Disney's Phonics Quest 2001
Disney's Atlantis (series)
Lilo & Stitch (series)
Disney's Peter Pan (series)
Tron (series)
Pirates of the Caribbean (series)
The Chronicles of Narnia (series)
W.I.T.C.H. 2008
G-Force 2009
Alice in Wonderland 2010
Disney Universe 2011
Disney Infinity (series)
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Disney Crossy Road 2016
Disney Getaway Blast 2020
Kingdom Hearts (series)
Disney Melee Mania 2021
Disney Speedstorm 2023
Disney Dreamlight Valley 2023

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Disney Interactive Studios\Disney Bolt\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/340990/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\Disney Interactive Studios\Disney Bolt\storage\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/340990/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Widescreen resolution

By default, the game uses 16:10 aspect ratio and 1440x900 for the rendering resolution.
Set custom resolution[1]
  1. Download DXOverride.
  2. Extract to the installation folder.
  3. Open d3d9.ini.
  4. Set the resolution values as needed.
  5. Download a cracked DisneyBoltPC.exe.
  6. Open DisneyBoltPC.exe with a hex editor such as HxD.
  7. Press Ctrl+F and change Datatype to Hex-values.
  8. Search for 04240000803F8B4DE0E8.
  9. Replace the 0000803F value with:
    • ABAA3A3F for 5:4 screens
    • 5555553F 4:3 screens
    • 3DCF733F 25:16 screens
    • 5555853F 15:9 screens
    • E4388E3F 16:9 screens
    • 2FA1BD3F for 21:9 screens
  10. Save your changes.
  11. Go to <path-to-game>\data_dx\
  12. Open display2w.oct with a text editor.
  13. Press Ctrl+F and search for TexturePool.
  14. Replace all the 1440 and 900 values with your desired rendering resolution dimensions except for the "FullScreenDistort Result" ones.
  15. Run the game at high resolution in the launcher.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Czech
Dutch
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Pentium 4 3.2 GHz
AMD Athlon 64 3500
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 128 MB of VRAM
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References