Difference between revisions of "Blood and Bacon"
From PCGamingWiki, the wiki about fixing PC games
m (→Network: Nucleus Co-Op tool) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|localappdata}}\IsolatedStorage\}} | + | {{Game data/config|Windows|{{p|localappdata}}\IsolatedStorage\<code>X</code>.<code>X</code>\<code>X</code>.<code>X</code>\<code>X</code>.<code>X</code>\<code>X</code>.<code>X</code>\Files\}} |
}} | }} | ||
+ | {{ii}} <code>X</code> parts are randomly generated by the game whenever the game's configuration files aren't present. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|localappdata}}\IsolatedStorage\}} | + | {{Game data/saves|Windows|{{p|localappdata}}\IsolatedStorage\<code>X</code>.<code>X</code>\<code>X</code>.<code>X</code>\<code>X</code>.<code>X</code>\<code>X</code>.<code>X</code>\Files\}} |
}} | }} | ||
+ | {{ii}} <code>X</code> parts are randomly generated by the game whenever the game's configuration files aren't present. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 01:34, 30 August 2020
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Developers | |
---|---|
Big Corporation | |
Publishers | |
Grunge Games LTD | |
Engines | |
Windows | XNA |
Release dates | |
Windows | February 1, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\IsolatedStorage\X .X \X .X \X .X \X .X \Files\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/434570/pfx/[Note 1] |
-
X
parts are randomly generated by the game whenever the game's configuration files aren't present.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\IsolatedStorage\X .X \X .X \X .X \X .X \Files\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/434570/pfx/[Note 1] |
-
X
parts are randomly generated by the game whenever the game's configuration files aren't present.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | |||
Online play | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | Intel Pentium 4 1.2 GHz | |
System memory (RAM) | 600 MB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DirectX 10 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/434570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (434570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.