Difference between revisions of "Bionicle Heroes"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = | |steam appid = | ||
|gogcom page = | |gogcom page = | ||
+ | |wikipedia = Bionicle Heroes | ||
|winehq = | |winehq = | ||
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===Disable bloom effect=== | ===Disable bloom effect=== | ||
{{ii}} To disable it, you need to install HelixMod and use it to replace the bloom shader with a no-op. | {{ii}} To disable it, you need to install HelixMod and use it to replace the bloom shader with a no-op. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{fixbox/fix|Disabling bloom}} | {{fixbox/fix|Disabling bloom}} | ||
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# Download [https://s3.amazonaws.com/HelixMods/*Mainfiles/Release.zip HelixMod]. | # Download [https://s3.amazonaws.com/HelixMods/*Mainfiles/Release.zip HelixMod]. | ||
# Unpack the archive to the game's folder | # Unpack the archive to the game's folder |
Revision as of 10:23, 10 May 2016
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | November 14, 2006 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM 7 disc check | |||
GamersGate |
Essential improvements
Disable bloom effect
- To disable it, you need to install HelixMod and use it to replace the bloom shader with a no-op.
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon XP |
Intel Pentium 4 2.4 GHz AMD Athlon 64 |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 1.9 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 9000 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 6800 series ATI Radeon X800 series |
Sound (audio device) | DirectX compatible |