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Difference between revisions of "BeamNG.drive"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(Added info about FOV editing)
Line 13: Line 13:
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom page  =  
 
|gogcom page  =  
|wikipedia    =  
+
|wikipedia    = BeamNG.drive
 
}}
 
}}
  
Line 52: Line 52:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = FOV Slider in right menu ingame only affects free camera, enabled by Ctrl+C. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|oculus rift                = true
 
|oculus rift                = true
 
|oculus rift notes          = Removed in a recent update because of issues.<ref>[http://wiki.beamng.com/Changelog Changelog - BeamNG Drive]</ref><ref>http://redmine.beamng.com/issues/15</ref>
 
|oculus rift notes          = Removed in a recent update because of issues.<ref>[http://wiki.beamng.com/Changelog Changelog - BeamNG Drive]</ref><ref>http://redmine.beamng.com/issues/15</ref>
|high frame rate            = unknown
+
|high frame rate            = true
 
|high frame rate notes      =  
 
|high frame rate notes      =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|FOV Editing}}
 +
Vehicle camera settings, including FOV, are currently set per vehicle.
 +
For the external camera:
 +
# Navigate to your installation path, by default this is <code>{{p|localappdata}}\BeamNG\BeamNG-DRIVE-0.3</code>
 +
# From the installation folder, navigate further to <code>vehicles/vehiclename</code>
 +
# Open <code>vehiclename.jbeam</code> with your text editor of choice.
 +
# Navigate to the <code>"cameraExternal"</code> section of the jbeam file.
 +
# Edit the <code>"fov"</code> property value to the desired external FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 +
For the internal views:
 +
# Navigate to the <code>"camerasInternal"</code> section of the jbeam file. In some vehicles, this may be located in another file, such as <code>vehiclename_body.jbeam</code>.
 +
# Find the lines that look like this: <code>[0.0, -0.6, 1.65, 75, "f3rr","f3ll","f2rr","f2ll","f6rr","f6ll"]</code>. These lines usually have comments, headed by <code>//</code>, which describe which camera angle they define.
 +
# Edit the fourth value to the desired FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 
}}
 
}}
  

Revision as of 19:16, 30 July 2014

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
BeamNG.drive
Cover image missing, please upload it
Developers
BeamNG
Engines
Physics Custom
Graphics Torque3D
Release dates
Windows TBA
BeamNG.drive on Wikipedia

Key points

Planned features include a career mode with missions, multiplayer, demolition derbies, police chases, races and much more.[1]

General information

Official forum
Official wiki

Availability

Template:Availability Table

Tech demo

There is a demo version available here which only includes one map and one vehicle.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Video settings

Graphical options.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Remapping

Instructions
To remap controls for other peripherals follow the instructions here.

Audio settings

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual-core
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) Better than integrated graphics
512 MB of VRAM
There is a list of more in-depth system requirements detailed here.

References