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Difference between revisions of "Battle Engine Aquila"

From PCGamingWiki, the wiki about fixing PC games
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m (updated template usage)
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===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Delete/rename video files}}
+
{{Fixbox/fix|Delete/rename video files|ref={{cn|date=January 2017}}}}
 
# Go to <code>{{p|game}}\data\video</code>
 
# Go to <code>{{p|game}}\data\video</code>
 
# Delete or rename {{file|LTLogo.vid}} and {{file|OpeningFMV.vid}}.
 
# Delete or rename {{file|LTLogo.vid}} and {{file|OpeningFMV.vid}}.
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|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
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{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
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|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
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|shader model notes    =
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|64-bit executable      = unknown
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|64-bit executable notes=
 
}}
 
}}
  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98/Me/XP/2K
+
|minOS    = 98, ME, XP, 2K
 
|minCPU  = Intel Pentium II 700 MHz
 
|minCPU  = Intel Pentium II 700 MHz
 
|minRAM  = 128 MB  
 
|minRAM  = 128 MB  
 
|minHD    = 700 MB
 
|minHD    = 700 MB
|minGPU  = DirectX 9.0 Compliant Video Card with 32 MB RAM
+
|minGPU  =  
|minVRAM  =  
+
|minDX    = 9.0
 +
|minVRAM  = 32 MB
  
|recOS    = 98/Me/XP/2K
+
|recOS    = 98, ME, XP, 2K
 
|recCPU  = Intel Pentium II 700 MHz
 
|recCPU  = Intel Pentium II 700 MHz
 
|recRAM  = 256 MB
 
|recRAM  = 256 MB
 
|recHD    = 900 MB
 
|recHD    = 900 MB
|recGPU  = DirectX 9.0 Compliant Video Card with 32 MB RAM
+
|recGPU  =  
|recVRAM  =  
+
|recDX    = 9.0
 +
|recVRAM  = 32 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 09:54, 18 January 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Battle Engine Aquila
Battle Engine Aquila cover
Developers
Lost Toys
Publishers
Encore Software
Release dates
Windows November 2, 2003
Battle Engine Aquila on Wikipedia

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
The main configuration file is encrypted.

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 [1]
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP, 2K
Processor (CPU) Intel Pentium II 700 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible

References