Difference between revisions of "Azur Lane: Crosswave"
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# Open <code>Azurlane-Win64-Shipping.exe</code> inside of a Hex Editor, such as HxD. | # Open <code>Azurlane-Win64-Shipping.exe</code> inside of a Hex Editor, such as HxD. | ||
# Search for the hex value <code>4D 24 40 01 00 00 00 35 FA 0E 3C</code>. | # Search for the hex value <code>4D 24 40 01 00 00 00 35 FA 0E 3C</code>. | ||
− | # Replace the value with <code>4D 24 40 01 00 00 00 35 FA 3E 3C</code> to fix the field of view for 21:9 resolutions. | + | # Replace the value in Step 5 with <code>4D 24 40 01 00 00 00 35 FA 3E 3C</code> to fix the field of view for 21:9 resolutions. |
# Replace <code>48 F6 41 2C 01 49 8B</code> with <code>48 F6 41 2C 00 49 8B</code> to remove non-cutscene pillarboxes (if pillarboxing happens during gameplay). | # Replace <code>48 F6 41 2C 01 49 8B</code> with <code>48 F6 41 2C 00 49 8B</code> to remove non-cutscene pillarboxes (if pillarboxing happens during gameplay). | ||
# Save the file, and launch the game. | # Save the file, and launch the game. |
Revision as of 14:03, 13 February 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Felistella | |
Publishers | |
Idea Factory International | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Key points
- PC Port with limited scalability and input options.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
In-game notice when attempting to enable Fullscreen or Borderless Windowed mode in-game with a non 16:9 display.
Custom Resolutions
Edit GameUserSettings.ini[1] |
---|
Notes
|
Ultra-widescreen
Edit GameUserSettings.ini and Hex edit executable for proper field of view[2] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel CPU Core-I5 3.2GHz or above | Intel CPU Core i7 3770 or above |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce GTX 750Ti or above DirectX 12 compatible | GeForce GTX 970 or above |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1150080/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1150080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:BesuBaru on 2020-02-13
- Used config file tweaks to get these results.
- ↑ Verified by User:BesuBaru on 2020-02-13
- Used a hex editor and config file tweaks to get these results.