Difference between revisions of "Ashes of the Singularity: Escalation"
From PCGamingWiki, the wiki about fixing PC games
(Added state tag and key point on being standalone expansion.) |
(→System requirements: Updated system requirements.) |
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Quad-core | + | |minCPU = Quad-core |
|minRAM = 6 GB | |minRAM = 6 GB | ||
|minHD = 13 GB | |minHD = 13 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 660 |
+ | |minGPU2 = AMD Radeon R7 360 | ||
+ | |minVRAM = 2 GB (GDDR5) | ||
|minDX = 11 | |minDX = 11 | ||
+ | |minother = Monitor supporting 1920x1080 resolution | ||
|recOS = 8.1, 10 | |recOS = 8.1, 10 | ||
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|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GTX 970 |
+ | |recGPU2 = AMD Radeon R9 390 | ||
+ | |recVRAM = 4 GB (GDDR5) | ||
|recDX = 12 | |recDX = 12 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 22:54, 28 October 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Stardock Entertainment | |
Oxide Games | |
Publishers | |
Stardock Entertainment | |
Engines | |
Nitrous | |
Release dates | |
Windows | November 3, 2016[1] |
Ashes of the Singularity | |
---|---|
Ashes of the Singularity | 2016 |
Ashes of the Singularity: Escalation | 2016 |
Siege of Centauri | 2019 |
Key points
- Standalone expansion pack for Ashes of the Singularity.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/507490/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/507490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Quad-core | |
System memory (RAM) | 6 GB | 16 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce 660 AMD Radeon R7 360 2 GB (GDDR5) of VRAM DirectX 11 compatible | Nvidia GTX 970 AMD Radeon R9 390 4 GB (GDDR5) of VRAM DirectX 12 compatible |
Other | Monitor supporting 1920x1080 resolution |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/507490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (507490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.