Difference between revisions of "Armello"
From PCGamingWiki, the wiki about fixing PC games
m |
(adding new information) |
||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Armello Cover.jpg | |cover = Armello Cover.jpg | ||
Line 71: | Line 70: | ||
==Video settings== | ==Video settings== | ||
{{Image|Armello_audio_video.png|Audio & Video settings}} | {{Image|Armello_audio_video.png|Audio & Video settings}} | ||
− | {{ | + | {{ii}} Altering graphics settings by console changes Graphics Quality to "Custom". See [[#Graphics Quality Settings|Graphics Quality Settings]] for configuration. |
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 92: | Line 91: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Use <code>-popupwindow</code> command line. | |borderless windowed notes = Use <code>-popupwindow</code> command line. | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Graphics Quality Settings|Graphics Quality Settings]]. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = See [[#Graphics Quality Settings|Graphics Quality Settings]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 106: | Line 105: | ||
}} | }} | ||
− | ===Graphics Settings | + | ===Graphics Quality Settings=== |
− | + | {{ii}} Use {{Key|~}} to open console, then use the following commands to change graphics quality settings individually. | |
− | {{ii}} | + | {{ii}} Any changes will be saved and immediately changed to "Custom" Graphics Quality option. |
+ | {{ii}} Only commands that affect graphics quality is shown below. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Command !! Valid values !! Description |
|- | |- | ||
− | | | + | | r_aamode || 0, 2, 4, 8 || Antialiasing option. Determine the amount of [[MSAA]] to be used. |
|- | |- | ||
− | | | + | | r_anisofiltering || <code>enable</code>, <code>disable</code>, <code>forceenable</code> || Anisotropic Filtering option. |
|- | |- | ||
− | | Depth | + | | r_dofenable || <code>true</code>, <code>false</code> || Depth of Field option. Adding blur effect when camera is zoomed out. |
+ | |- | ||
+ | | r_fogenable || <code>true</code>, <code>false</code> || Fog option. | ||
+ | |- | ||
+ | | r_mastertexlimit || || | ||
+ | |- | ||
+ | | r_maxlodlevel || || | ||
+ | |- | ||
+ | | r_shadowcascades || || | ||
+ | |- | ||
+ | | r_shadowdrawdist || || Determine the amount of shadow to render depending on the distance of the camera. | ||
+ | |- | ||
+ | | r_shadowquality || <code>disable</code>, <code>hard</code>, <code>mixed</code> || Shadow option. <code>mixed</code> applies antialiasing to shadows. | ||
+ | |- | ||
+ | | r_shadowres || <code>low</code>, <code>medium</code>, <code>high</code>, <code>vhigh</code> || Shadow resolution option. Determine how detailed the shadow will be rendered. | ||
+ | |- | ||
+ | | r_ssaoenable || <code>true</code>, <code>false</code> || Screen Space Ambient Occlusion option. | ||
+ | |- | ||
+ | | r_tiltshiftenable || <code>true</code>, <code>false</code> || Adding blur effect when camera is zoomed in, very close to board. | ||
+ | |} | ||
+ | |||
+ | ===Graphics Quality Comparison=== | ||
+ | {{ii}} r_dofenable is <code>true</code> by default. | ||
+ | {{ii}} r_maxlodlevel is <code>0</code> by default. | ||
+ | {{ii}} r_shadowdrawdist is <code>15</code> by default. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! !! Very Low !! Low !! Medium !! High !! Very High | ||
+ | |- | ||
+ | | r_aamode || 0 || 0 || 2 || 4 || 8 | ||
+ | |- | ||
+ | | r_anisofiltering || disable || disable || enable || forceenable || forceenable | ||
+ | |- | ||
+ | | r_fogenable || false || true || true || true || true | ||
+ | |- | ||
+ | | r_mastertexlimit || 2 || 1 || 0 || 0 || 0 | ||
+ | |- | ||
+ | | r_shadowcascades || 0 || 0 || 0 || 4 || 4 | ||
+ | |- | ||
+ | | r_shadowquality || disable || hard || hard || mixed || mixed | ||
+ | |- | ||
+ | | r_shadowres || low || low || medium || high || vhigh | ||
+ | |- | ||
+ | | r_ssaoenable || false || false || true || true || true | ||
+ | |- | ||
+ | | r_tiltshiftenable || false || false || false || true || true | ||
|} | |} | ||
− | |||
==Input settings== | ==Input settings== |
Revision as of 01:34, 1 May 2017
Developers | |
---|---|
League of Geeks | |
Engines | |
Unity | |
Release dates | |
Windows | September 1, 2015 |
macOS (OS X) | September 1, 2015 |
Linux | September 1, 2015 |
General information
- Official website
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Armello - The Usurpers Hero Pack | ||
Armello - Seasons Board Skins Pack | ||
Armello - The Bandit Clan | ||
Armello Original Soundtrack - Wyld's Call |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Altering graphics settings by console changes Graphics Quality to "Custom". See Graphics Quality Settings for configuration.
Graphics Quality Settings
- Use ~ to open console, then use the following commands to change graphics quality settings individually.
- Any changes will be saved and immediately changed to "Custom" Graphics Quality option.
- Only commands that affect graphics quality is shown below.
Command | Valid values | Description |
---|---|---|
r_aamode | 0, 2, 4, 8 | Antialiasing option. Determine the amount of MSAA to be used. |
r_anisofiltering | enable , disable , forceenable |
Anisotropic Filtering option. |
r_dofenable | true , false |
Depth of Field option. Adding blur effect when camera is zoomed out. |
r_fogenable | true , false |
Fog option. |
r_mastertexlimit | ||
r_maxlodlevel | ||
r_shadowcascades | ||
r_shadowdrawdist | Determine the amount of shadow to render depending on the distance of the camera. | |
r_shadowquality | disable , hard , mixed |
Shadow option. mixed applies antialiasing to shadows.
|
r_shadowres | low , medium , high , vhigh |
Shadow resolution option. Determine how detailed the shadow will be rendered. |
r_ssaoenable | true , false |
Screen Space Ambient Occlusion option. |
r_tiltshiftenable | true , false |
Adding blur effect when camera is zoomed in, very close to board. |
Graphics Quality Comparison
- r_dofenable is
true
by default. - r_maxlodlevel is
0
by default. - r_shadowdrawdist is
15
by default.
Very Low | Low | Medium | High | Very High | |
---|---|---|---|---|---|
r_aamode | 0 | 0 | 2 | 4 | 8 |
r_anisofiltering | disable | disable | enable | forceenable | forceenable |
r_fogenable | false | true | true | true | true |
r_mastertexlimit | 2 | 1 | 0 | 0 | 0 |
r_shadowcascades | 0 | 0 | 0 | 4 | 4 |
r_shadowquality | disable | hard | hard | mixed | mixed |
r_shadowres | low | low | medium | high | vhigh |
r_ssaoenable | false | false | true | true | true |
r_tiltshiftenable | false | false | false | true | true |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
Dutch | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
French | ||||
German | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | |
OpenGL | 4 | |
Shader Model support | 3, 4, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (64-Bit) | 7 or later (64-bit) |
Processor (CPU) | Dual-core 2.0 GHz | Quad-core 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible | 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.9 or later |
Processor (CPU) | Dual-core 2.2 GHz | Quad-core 2.7 Ghz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 1024 MB of VRAM Shader model 3.0 support |
OpenGL 1536 MB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 12.04 or later |
Processor (CPU) | Dual-core 2.2 GHz | Quad-core 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 1024 MB of VRAM Shader model 3.0 support |
OpenGL 1536 MB of VRAM Shader model 3.0 support |