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Difference between revisions of "Armello"

From PCGamingWiki, the wiki about fixing PC games
m
(adding new information)
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{{State|state=postdev}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Armello Cover.jpg
 
|cover        = Armello Cover.jpg
Line 71: Line 70:
 
==Video settings==
 
==Video settings==
 
{{Image|Armello_audio_video.png|Audio & Video settings}}
 
{{Image|Armello_audio_video.png|Audio & Video settings}}
{{--}} Individual graphics settings is not available despite "Custom" Graphics Quality is selected. See [[#Graphics Settings Detail|Graphics Settings Detail]] for graphical changes.
+
{{ii}} Altering graphics settings by console changes Graphics Quality to "Custom". See [[#Graphics Quality Settings|Graphics Quality Settings]] for configuration.
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 92: Line 91:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  = Use <code>-popupwindow</code> command line.
 
|borderless windowed notes  = Use <code>-popupwindow</code> command line.
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          = No native setting found.
+
|anisotropic notes          = See [[#Graphics Quality Settings|Graphics Quality Settings]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = 2x MSAA at Medium. 4x MSAA at High.
+
|antialiasing notes        = See [[#Graphics Quality Settings|Graphics Quality Settings]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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}}
 
}}
  
===Graphics Settings Detail===
+
===Graphics Quality Settings===
Below are the game's Graphics Settings changes. Quality is sorted from "Very Low" to "Very High", respectively to Quality number.
+
{{ii}} Use {{Key|~}} to open console, then use the following commands to change graphics quality settings individually.
{{ii}} It is only a raw comparison, and may be incorrect.
+
{{ii}} Any changes will be saved and immediately changed to "Custom" Graphics Quality option.
 +
{{ii}} Only commands that affect graphics quality is shown below.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Quality !! 1 !! 2 !! 3 !! 4 !! 5
+
! Command !! Valid values !! Description
 
|-
 
|-
| Antialiasing || Off || Off || 2x || 4x || 4x
+
| r_aamode || 0, 2, 4, 8 || Antialiasing option. Determine the amount of [[MSAA]] to be used.
 
|-
 
|-
| Shadows || Off || Low || Med || High || High
+
| r_anisofiltering || <code>enable</code>, <code>disable</code>, <code>forceenable</code> || Anisotropic Filtering option.
 
|-
 
|-
| Depth Of Field || Off || Off || Off || On || On
+
| r_dofenable || <code>true</code>, <code>false</code> || Depth of Field option. Adding blur effect when camera is zoomed out.
 +
|-
 +
| r_fogenable || <code>true</code>, <code>false</code> || Fog option.
 +
|-
 +
| r_mastertexlimit || ||
 +
|-
 +
| r_maxlodlevel || ||
 +
|-
 +
| r_shadowcascades || ||
 +
|-
 +
| r_shadowdrawdist ||  || Determine the amount of shadow to render depending on the distance of the camera.
 +
|-
 +
| r_shadowquality || <code>disable</code>, <code>hard</code>, <code>mixed</code> || Shadow option. <code>mixed</code> applies antialiasing to shadows.
 +
|-
 +
| r_shadowres || <code>low</code>, <code>medium</code>, <code>high</code>, <code>vhigh</code> || Shadow resolution option. Determine how detailed the shadow will be rendered.
 +
|-
 +
| r_ssaoenable || <code>true</code>, <code>false</code> || Screen Space Ambient Occlusion option.
 +
|-
 +
| r_tiltshiftenable || <code>true</code>, <code>false</code> || Adding blur effect when camera is zoomed in, very close to board.
 +
|}
 +
 
 +
===Graphics Quality Comparison===
 +
{{ii}} r_dofenable is <code>true</code> by default.
 +
{{ii}} r_maxlodlevel is <code>0</code> by default.
 +
{{ii}} r_shadowdrawdist is <code>15</code> by default.
 +
 
 +
{| class="wikitable"
 +
|-
 +
! !! Very Low !! Low !! Medium !! High !! Very High
 +
|-
 +
| r_aamode || 0 || 0 || 2 || 4 || 8
 +
|-
 +
| r_anisofiltering || disable || disable || enable || forceenable || forceenable
 +
|-
 +
| r_fogenable || false || true || true || true || true
 +
|-
 +
| r_mastertexlimit || 2 || 1 || 0 || 0 || 0
 +
|-
 +
| r_shadowcascades || 0 || 0 || 0 || 4 || 4
 +
|-
 +
| r_shadowquality || disable || hard || hard || mixed || mixed
 +
|-
 +
| r_shadowres || low || low || medium || high || vhigh
 +
|-
 +
| r_ssaoenable || false || false || true || true || true
 +
|-
 +
| r_tiltshiftenable || false || false || false || true || true
 
|}
 
|}
{{ii}} No visible graphical change at "Very High" (5) option.
 
  
 
==Input settings==
 
==Input settings==

Revision as of 01:34, 1 May 2017

Armello
Armello cover
Developers
League of Geeks
Engines
Unity
Release dates
Windows September 1, 2015
macOS (OS X) September 1, 2015
Linux September 1, 2015
Armello on Wikipedia

General information

Official website
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Armello - The Usurpers Hero Pack
Windows
macOS (OS X)
Linux
Armello - Seasons Board Skins Pack
Windows
macOS (OS X)
Linux
Armello - The Bandit Clan
Windows
macOS (OS X)
Linux
Armello Original Soundtrack - Wyld's Call
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Audio & Video settings
Audio & Video settings
Altering graphics settings by console changes Graphics Quality to "Custom". See Graphics Quality Settings for configuration.

Template:Video settings

Graphics Quality Settings

Use ~ to open console, then use the following commands to change graphics quality settings individually.
Any changes will be saved and immediately changed to "Custom" Graphics Quality option.
Only commands that affect graphics quality is shown below.
Command Valid values Description
r_aamode 0, 2, 4, 8 Antialiasing option. Determine the amount of MSAA to be used.
r_anisofiltering enable, disable, forceenable Anisotropic Filtering option.
r_dofenable true, false Depth of Field option. Adding blur effect when camera is zoomed out.
r_fogenable true, false Fog option.
r_mastertexlimit
r_maxlodlevel
r_shadowcascades
r_shadowdrawdist Determine the amount of shadow to render depending on the distance of the camera.
r_shadowquality disable, hard, mixed Shadow option. mixed applies antialiasing to shadows.
r_shadowres low, medium, high, vhigh Shadow resolution option. Determine how detailed the shadow will be rendered.
r_ssaoenable true, false Screen Space Ambient Occlusion option.
r_tiltshiftenable true, false Adding blur effect when camera is zoomed in, very close to board.

Graphics Quality Comparison

r_dofenable is true by default.
r_maxlodlevel is 0 by default.
r_shadowdrawdist is 15 by default.
Very Low Low Medium High Very High
r_aamode 0 0 2 4 8
r_anisofiltering disable disable enable forceenable forceenable
r_fogenable false true true true true
r_mastertexlimit 2 1 0 0 0
r_shadowcascades 0 0 0 4 4
r_shadowquality disable hard hard mixed mixed
r_shadowres low low medium high vhigh
r_ssaoenable false false true true true
r_tiltshiftenable false false false true true

Input settings

Keyboard bindings
Keyboard bindings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Italian
Spanish
Dutch
Japanese
Korean
Polish
Brazilian Portuguese
Russian
French
German
Simplified Chinese

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
4 Versus

Other information

API

Technical specs Supported Notes
Direct3D 10, 11
OpenGL 4
Shader Model support 3, 4, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 (64-Bit)
Processor (CPU) Dual-core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 512 MB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Dual-core 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL
1024 MB of VRAM
Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Dual-core 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL
1024 MB of VRAM
Shader model 3.0 support

References