Difference between revisions of "America"
m (Added Mobygames.) |
m |
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Line 50: | Line 50: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|game}}\Save}} | {{Game data/saves|Windows|{{p|game}}\Save}} | ||
+ | {{Game data/saves|Windows|{{p|game}}\Save2 for the Expansion Pack}} | ||
}} | }} | ||
Line 66: | Line 67: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Game needs to be launched with [[Glossary:Windowed#DxWnd |DXWnd]] |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
Line 78: | Line 79: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = VSYNC is always forced on |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 100: | Line 101: | ||
{{++}} Widescreen resolutions are supported by default. | {{++}} Widescreen resolutions are supported by default. | ||
{{--}} The game always stretches the display in fullscreen mode, if the resolution does not fill the entire screen. | {{--}} The game always stretches the display in fullscreen mode, if the resolution does not fill the entire screen. | ||
− | {{ii}} When patch 1.02 is applied to combat the random crashes on modern systems, any resolution above '''1152x864''' will crash the game when running in fullscreen mode. Resolutions up to Full HD work fine in window mode but the performance is considerably worse. Window mode will require the Windows color depth to be set to 16 bit instead of 32 bit to avoid the rainbow color issues. | + | {{ii}} When patch 1.02 is applied to combat the random crashes on modern systems, any resolution above '''1152x864''' will crash the game when running in fullscreen mode. Resolutions up to Full HD work fine in window mode but the performance is considerably worse. Window mode will require the Windows color depth to be set to 16 bit instead of 32 bit to avoid the rainbow color issues. Performance can be increased by tweaking and launching the game with [[Glossary:Windowed#DxWnd |DXWnd]] |
}} | }} | ||
Line 211: | Line 212: | ||
{{Fixbox|description=Instructions|fix= | {{Fixbox|description=Instructions|fix= | ||
# Disable [[Nvidia#Shadowplay|Nvidia Shadowplay]]. | # Disable [[Nvidia#Shadowplay|Nvidia Shadowplay]]. | ||
+ | # Tweak and launch the game with [[Glossary:Windowed#DxWnd |DXWnd]]. | ||
}} | }} | ||
Revision as of 16:10, 15 June 2020
Developers | |
---|---|
Related Designs | |
Publishers | |
Data Becker | |
Release dates | |
Windows | January 15, 2001 |
Key points
- Also known as America: No Peace Beyond the Line and A*M*E*R*I*C*A.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
America: Expansion Pack |
Essential improvements
Patches
1.02 is the latest version. It fixes random crashes that may occur on 1.00 but also comes with new problems. See Resolution troubles.
Skip intro videos
Instructions |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\America.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Windows | <path-to-game>\Save2 for the Expansion Pack[Note 1] |
Video settings
Windowed
Instructions |
---|
|
Resolution troubles
Overview[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Issues fixed
Game refuses to launch
Instructions |
---|
|
Terrible performance and mouse issues
Instructions |
---|
|
Issues unresolved
Crash upon saving in mission 5 of the Mexican campaign
There is a bug in mission 5 of the Mexican campaign that might prevent the player from saving their game in this mission since the game will suddenly start crashing upon each saving attempt and the created save file will be corrupted. This problem can reliably be reproduced on said mission on patch 1.02. The only known way around it is to win the mission without relying on saves.
Unit pathfinding becoming abysmal
Sometimes the pathfinding of all units on the map can become extremely slow or cause units to ignore orders and remain frozen. This is usually caused by the buggy AI trying to move their army to a spot they cannot reach or a destination very far away. Usually a big group of enemy troops can be found stuck together somewhere. Killing them typically restores the regular pathfinding behaviour.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium II 300 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).