Difference between revisions of "Agarest: Generations of War"
From PCGamingWiki, the wiki about fixing PC games
Line 76: | Line 76: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Resolution is capped at 1920x1080.<ref name="FPS cap"/> | + | |widescreen resolution notes= Resolution is officially capped at 1920x1080.<ref name="FPS cap"/> |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Letterboxing present |
|4k ultra hd = True | |4k ultra hd = True | ||
|4k ultra hd notes = Supports 2160p, though textures are still PS3/X360 quality | |4k ultra hd notes = Supports 2160p, though textures are still PS3/X360 quality | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = Resolution cannot be changed past main menu | |windowed notes = Resolution cannot be changed past main menu | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
|borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] | ||
|anisotropic = issues | |anisotropic = issues | ||
− | |anisotropic notes = | + | |anisotropic notes = No in game or .ini options for AF, force in graphics driver's control center. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = Unknown | + | |antialiasing notes = Unknown form of software AA can be enabled in the .ini file. |
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = |
Revision as of 03:36, 26 January 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Red Entertainment | |
Windows | Ghostlight |
Windows | Laughing Jackal |
Publishers | |
Ghostlight | |
Release dates | |
Windows | October 3, 2013 |
Agarest | |
---|---|
Agarest: Generations of War | 2013 |
Agarest: Generations of War Zero | 2014 |
Agarest: Generations of War 2 | 2015 |
Record of Agarest War Mariage | 2019 |
Key points
- Frame rate is capped at 30 FPS.[1] See High frame rate for a workaround.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237890/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Ghostlight Ltd\Agarest - Generations of War |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237890/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
High frame rate
Raise frame rate cap[2] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 2.13 GHz Intel Core 2 Duo or equivalent | 3 GHz Intel Core i3 or equivalent |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/237890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (237890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.