Difference between revisions of "A Glider's Journey"
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{{Image|A Glider's Journey - in-game general settings.png|In-game general settings.}} | {{Image|A Glider's Journey - in-game general settings.png|In-game general settings.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 114: | Line 114: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = true | |controller sensitivity = true | ||
Line 126: | Line 126: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = USB |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false |
Revision as of 19:04, 10 December 2019
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Developers | |
---|---|
Emma Franklin | |
Charlie Marshall | |
Publishers | |
Emma Franklin | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 27, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FlyingProject\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\FlyingProject\Saved\SaveGames\GlobalSettingsSaveSlot.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1102500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FlyingProject\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1102500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 2.0 GHz | Intel Core i3 2.5 GHz |
System memory (RAM) | 3 GB | 6 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia Geforce GTX 750 DirectX 11 compatible | Nvidia GeForce GTX 1050 (Mobile) |
- A 64-bit operating system is recommended.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1102500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1102500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.