Difference between revisions of "Okami HD"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: AA and AF are both natively supported ingame, and so are true. Setting it to hackable specifically means it's not natively supported, but can be added via a hack. See the Editing Guide for reference.) |
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= 4:3 also supported. | |widescreen resolution notes= 4:3 also supported. | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = Up to 4x. Controlled by '''Graphics Settings''' option. | + | |anisotropic notes = Up to 4x. Controlled by '''Graphics Settings''' option ingame. <br> To increase further see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = [[MSAA]]. Controlled by '''Graphics Settings''' option. | + | |antialiasing notes = [[MSAA]]. Controlled by '''Graphics Settings''' option ingame. <br> To increase further see [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = |
Revision as of 20:17, 19 December 2017
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Developers | |
---|---|
Original game | Clover Studio |
Remastered | HexaDrive |
Publishers | |
Capcom | |
Release dates | |
Windows | December 12, 2017 |
Key points
- Remastered version of Ōkami.
- Frame rate is capped at 30 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587620/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Change rendering resolution[1] |
---|
|
Ultra-widescreen
Ultra-widescreen hack[2] |
---|
|
Anisotropic filtering (AF)
Change AF manually[citation needed] |
---|
|
Anti-aliasing (AA)
Change AA manually[citation needed] |
---|
|
Post-processing
Disable shaders with Special K[3] |
---|
Hotkeys
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8.1, 10 |
Processor (CPU) | Intel Core i5-2500 3.3 GHz | Intel Core i7-3770 3.4 GHz |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 34 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 DirectX 11 compatible | Nvidia GeForce GTX 950 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/587620/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (587620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.