Dead Synchronicity: Tomorrow Comes Today
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Revision as of 06:41, 21 April 2019 by Garrbot (talk | contribs) (→Audio settings: updated template usage)
Developers | |
---|---|
Fictiorama Studios | |
Publishers | |
Daedalic Entertainment | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | April 10, 2015 |
macOS (OS X) | April 10, 2015 |
Linux | April 10, 2015 |
Dead Synchronicity | |
---|---|
Dead Synchronicity: Tomorrow Comes Today | 2015 |
Dead Synchronicity: The Longest Night | 2015 |
Key points
- Saves stored in the Steam Cloud are not synced cross-platform.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Can be run without Steam by directly using the game's executable. |
- All versions include Dead Synchronicity: The Longest Night.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment GmbH\Dead Synchronicity\ |
macOS (OS X) | ~/Library/Application Support/Daedalic Entertainment GmbH/Dead Synchronicity/ |
Linux | ~/.local/share/Daedalic Entertainment GmbH/Dead Synchronicity/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment GmbH\Dead Synchronicity\Savegames\ |
macOS (OS X) | ~/Library/Application Support/Daedalic Entertainment GmbH/Dead Synchronicity/Savegames/ |
Linux | ~/.local/share/Daedalic Entertainment GmbH/Dead Synchronicity/Savegames/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Saves are not synced cross-platform. |
Video settings
Widescreen resolution
- Resolutions higher than 1920x1080 are not available normally.
Forced Custom Resolution[2] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish |
Issues unresolved
Crashes/Freezes
Game freezes on startup
- This issue is currently being investigated.[3]
Crash on skipping intros
- This issue is currently being investigated[4]
Game freezes on looking at Hunter's Bar door
- When you drain the "alcohol" out of the oil drums next to Hunter's Bar, climb on top of them, then look at the closed door to the bar, the game may freeze.[5]
Issues fixed
Going out of monitor resolution range
- On Linux, the game may set a screen resolution beyond the range your monitor supports.
Forced Custom Resolution[2][6] |
---|
-screen-height YourHeight -screen-width YourWidth |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP 32-bit | Vista SP2 or later |
Processor (CPU) | 2 GHz Dual Core | 2.6 GHz Dual Core |
System memory (RAM) | 2000 MB | 4000 MB |
Hard disk drive (HDD) | 4500 MB | |
Video card (GPU) | Nvidia GeForce 8600 GS ATI Radeon HD 3470 DirectX 9.0c compatible | Nvidia GeForce GT 610 ATI Radeon HD 4650 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.9 or higher |
Processor (CPU) | 2 GHz | Intel Core i5-540M @ 3.40 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4500 MB | |
Video card (GPU) | Nvidia GeForce GS/GT 600 Series AMD Radeon HD 4000 Series |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Mint 17 | |
Processor (CPU) | 2.5 GHz Single-Core or 2 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 4500 MB | |
Video card (GPU) | ATI Radeon HD 4850 Nvidia GeForce 9600 GT 256 MB of VRAM OpenGL 2.0 compatible |