Chivalry: Medieval Warfare
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Cover image missing, please upload it | |
Developers | |
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Torn Banner Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 16, 2012 |
Key points
- A "spiritual successor" to the developer's Half-Life 2 mod Age of Chivalry.
General information
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
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Optimize textures
Optimizer Textures
For users that have problems with low framerate this might help.
For Steam users it should be pointed at C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\
Disable partial Texture Streaming
Instructions |
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Game data
- The file
UDKSystemSettings.ini
contains the most important settings.
Save game cloud syncing
System | Native | Notes |
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Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
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Input settings
Audio settings
Issues fixed
Fix black screen on start-up/in general
Instructions |
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Fix the issue where weapon-unlocks are not saved over different servers
Instructions |
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Other information
Launch options
Notable Launch Options :
-resx/-resy
: Sets the game resolution e.g. :-resx=1920 -resy=1080
for 1080p-borderless
: Starts the game in borderless fullscreen windowed mode.-dx11
: Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of Anti-aliasing (AA).
Disabling doubletap dodge
- Because accidentally doubletap dodging can be devastating to your health.
Instructions |
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Rebinding the console key
- The default key seems to be geared towards US keyboards so if the console isn't working for you for one reason or another try this.
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 7 GB | 9 GB |
Video card (GPU) | ATI Radeon 3870 NVIDIA GeForce 8800 GT 512 MB of VRAM | NVIDIA GeForce GTX 460 ATI Radeon HD 5850 768 MB of VRAM DirectX 9 compatible |