Full Spectrum Warrior: Ten Hammers
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Revision as of 09:13, 31 March 2018 by Garrbot (talk | contribs) (→Input settings: updated template usage)
Developers | |
---|---|
Pandemic Studios | |
Publishers | |
THQ | |
Release dates | |
Windows | April 4, 2006 |
Full Spectrum Warrior | |
---|---|
Full Spectrum Warrior | 2004 |
Full Spectrum Warrior: Ten Hammers | 2006 |
Key points
- The official multiplayer service is no longer available
- When framerate exceeds 60 frames per second, the slow motion "death cam" triggered when a soldier is incapacitated will not time scale correctly, and appear to slow time to a halt. Limit framerate to 60 frames per second to solve
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4530/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\FSW2 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4530/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium III 1.5 GHz AMD Athlon 1.5 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2.56 GB | |
Video card (GPU) | Nvidia GeForce 3 series ATI Radeon 8500 DirectX 9.0c compatible Shader model 1.1 support |
Nvidia GeForce 4 Ti ATI Radeon 9500 |
- Supported Nvidia chipsets: GeForce4 Ti 4400 series, GeForce4 Ti 4600 series, GeForce4 Ti 4800 series, GeForce3 Series, GeForce3 Ti 200 Series, GeForce3 Ti 500 Series, GeForce FX 5200 Series, GeForce FX 5600 Series, GeForce FX 5700 Series, GeForce FX 5900 Series, GeForce FX 5950 Series, GeForce 6800 Series, GeForce 7800 Series
- Supported ATI chipsets: Radeon X800, Radeon X600, Radeon X300, Radeon 9800, Radeon 9800 XT, Radeon 9800 Pro, Radeon 9600, Radeon 9600 XT, Radeon 9600 Pro, Radeon 9200, Radeon 9200 SE, Radeon 9250, Radeon 9700, Radeon 9700 Pro, All-in-wonder 9700, All-in-wonder 9700 Pro, Radeon X1x00 Series
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (4530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.