BlastZone 2
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Developers | |
---|---|
Matt Edzenga | |
Publishers | |
Black Shell Media | |
Release dates | |
Windows | February 19, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bz2config.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/349260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/349260/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Allows any combination of Keyboard, mouse, and gamepad | ||
LAN play | 2 | Uses direct IP for lan play | ||
Online play | 2 | Can be played through Direct IP or Steamworks. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 50768 (Direct IP only) |
UDP | (3478, 4379, 4380) (Steamworks Only) |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.3, 2.0 | Uses OpenGL 2.0 by default, disabling shaders uses a fallback OpenGL 1.3 codepath |
Shader Model support | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Any SSE2 capable CPU | 2.4 GHz Pentium4 or AMD Athlon64 2800+ (multicore cpu recommended for multiplayer) |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 80 MB | 80 MB |
Video card (GPU) | Nvidia GeForce 6600 AMD Radeon 9700 Intel HD 2000 128 MB of VRAM OpenGL 1.3 compatible DirectX 8.1 compatible | Nvidia GeForce 6800 AMD Radeon x800 Intel HD 3000 256 MB of VRAM OpenGL 2.0 compatible DirectX 9.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/349260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (349260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.